Difference between revisions of "Clockwork Crossbow (3.5e Equipment)"
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This mad device is a contraption made by a demented inventor, who sought to compete with the rise of firearms. The clockwork crossbow is an semi-automatic arbalest, which functions through a mechanism that physically resembles those of a clock. The weapon requires intensive care and training to use, or else its intricate mechanism might jam. Since the device is mostly made of metal, it is also rather heavy and must be fired two-handed unlike most crossbows. | This mad device is a contraption made by a demented inventor, who sought to compete with the rise of firearms. The clockwork crossbow is an semi-automatic arbalest, which functions through a mechanism that physically resembles those of a clock. The weapon requires intensive care and training to use, or else its intricate mechanism might jam. Since the device is mostly made of metal, it is also rather heavy and must be fired two-handed unlike most crossbows. | ||
− | Unlike a [[SRD:Repeating Heavy Crossbow|repeating crossbow]], the clockwork crossbow does not have a stock of bolts. Instead reloading the clockwork crossbow is always a free action, a character with [[SRD:Rapid Reload|Rapid Reload]] with the clockwork crossbow may even reload outside of her turn and does not provoke for reloading. The clockwork crossbow also fires much faster than most typical crossbows, | + | Unlike a [[SRD:Repeating Heavy Crossbow|repeating crossbow]], the clockwork crossbow does not have a stock of bolts. Instead reloading the clockwork crossbow is always a free action, a character with [[SRD:Rapid Reload|Rapid Reload]] with the clockwork crossbow may even reload outside of her turn and does not provoke for reloading. The clockwork crossbow also fires much faster than most typical crossbows, having the [https://www.d20pfsrd.com/equipment/weapons/technological-weapons/ semi-automatic] property in the hands of a proficient wielder. |
− | The clockwork crossbow is capable of firing multiple | + | The clockwork crossbow is capable of firing multiple bolts at once, and thus can be used as a bow by a proficient user with the [https://www.d20pfsrd.com/feats/combat-feats/manyshot-combat/ Manyshot] feat. |
However the clockwork crossbow is relatively low-powered and suffers from relatively poor range. A non-proficient wielder who reloads a clockwork crossbow has a 20% chance of jamming it, requiring a full-round action to allow it to be reloaded once more. | However the clockwork crossbow is relatively low-powered and suffers from relatively poor range. A non-proficient wielder who reloads a clockwork crossbow has a 20% chance of jamming it, requiring a full-round action to allow it to be reloaded once more. |
Latest revision as of 23:59, 7 January 2025
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Clockwork Crossbow
Exotic Two-Handed Projectile
Cost: | 500 gp |
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Damage (Small): | 1d4 |
Damage (Medium)1: | 1d6 |
Critical: | 19-20/x2 |
Range Increment: | 40' |
Weight2: | 12 lbs |
Type3: | Piercing |
HP4: | 10 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
This mad device is a contraption made by a demented inventor, who sought to compete with the rise of firearms. The clockwork crossbow is an semi-automatic arbalest, which functions through a mechanism that physically resembles those of a clock. The weapon requires intensive care and training to use, or else its intricate mechanism might jam. Since the device is mostly made of metal, it is also rather heavy and must be fired two-handed unlike most crossbows.
Unlike a repeating crossbow, the clockwork crossbow does not have a stock of bolts. Instead reloading the clockwork crossbow is always a free action, a character with Rapid Reload with the clockwork crossbow may even reload outside of her turn and does not provoke for reloading. The clockwork crossbow also fires much faster than most typical crossbows, having the semi-automatic property in the hands of a proficient wielder.
The clockwork crossbow is capable of firing multiple bolts at once, and thus can be used as a bow by a proficient user with the Manyshot feat.
However the clockwork crossbow is relatively low-powered and suffers from relatively poor range. A non-proficient wielder who reloads a clockwork crossbow has a 20% chance of jamming it, requiring a full-round action to allow it to be reloaded once more.
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