Difference between revisions of "Aelyra (3.5e Sourcebook)/BC/SeaWitch"

From Dungeons and Dragons Wiki
Jump to: navigation, search
 
(3 intermediate revisions by the same user not shown)
Line 57: Line 57:
  
 
<u>Cantrips:</u>
 
<u>Cantrips:</u>
* Spark, Ice Bolt, Gust, Geyser, Curse of ???
+
* Spark, Ice Bolt, Gust, Geyser, Curse of ???,
  
 
<u>1st Tier</u>
 
<u>1st Tier</u>
 
<br/>
 
<br/>
* ''Basic'' - [[SRD:Endure Elements|Endure Elements]], [[SRD:Disguise Self|Disguise Self]], [[SRD:Lightning Bolt|Lightning Bolt]], [[/Spells|Cure Wounds]], [[/Spells|Sea Monster Form I]], [[/Spells|Summon Sea Monster I]], [[/Spells|Blessing of the Sea]],  
+
* ''Basic'' - [[SRD:Dispel Magic|Dispel Magic]], [[SRD:Endure Elements|Endure Elements]], [[SRD:Disguise Self|Disguise Self]], [[SRD:Lightning Bolt|Lightning Bolt]], [[/Spells|Cure Wounds]], [[/Spells|Sea Monster Form I]], [[/Spells|Summon Sea Monster I]], [[/Spells|Blessing of the Sea]],  
* ''Advanced'' - [[SRD:Dispel Magic|Dispel Magic]], [[SRD:Locate Object|Locate Object]], [[SRD:See Invisibility|See Invisibility]], [[/Spells#Flood|Flood]], [[/Spells#Chameleon|Chameleon]], [[SRD:Sleep|Sleep]], [[SRD:Entangle|Entangle]], [[/Spells#Submerge|Submerge]], [[/Spells|Crushing Waves]], [[/Spells#Ink Cloud|Ink Cloud]], [[/Spells#Float|Float]], [[SRD:Fog Cloud|Fog Cloud]], [[SRD:Gust of Wind|Gust of Wind]], [[SRD:Charm Person|Charm Person]],  
+
* ''Advanced'' - [[SRD:Locate Object|Locate Object]], [[/Spells#Flood|Flood]], [[/Spells#Chameleon|Chameleon]], [[SRD:Sleep|Sleep]], [[SRD:Entangle|Entangle]], [[/Spells#Submerge|Submerge]], [[/Spells|Crushing Waves]], [[/Spells#Ink Cloud|Ink Cloud]], [[/Spells#Float|Float]], [[SRD:Fog Cloud|Fog Cloud]], [[SRD:Gust of Wind|Gust of Wind]], [[SRD:Charm Person|Charm Person]],  
 
* ''Rituals'' -  
 
* ''Rituals'' -  
 
<u>2nd Tier</u>
 
<u>2nd Tier</u>
 
<br/>
 
<br/>
* ''Basic'' - [[SRD:Cone of Cold|Cone of Cold]], [[SRD:Bestow Curse|Bestow Curse]], [[SRD:Remove Curse|Remove Curse]], [[/Spells|Sea Monster Form II]], [[/Spells|Summon Sea Monster II]],
+
* ''Basic'' - [[SRD:See Invisibility|See Invisibility]], [[SRD:Cone of Cold|Cone of Cold]], [[SRD:Bestow Curse|Bestow Curse]], [[SRD:Remove Curse|Remove Curse]], [[/Spells|Sea Monster Form II]], [[/Spells|Summon Sea Monster II]],
* ''Advanced'' - [[SRD:Hideous Laughter|Hideous Laughter]], [[SRD:Control Winds|Control Winds]], [[SRD:Invisibility|Invisibility]], [[SRD:Silence|Silence]], [[SRD:Chain Lightning|Chain Lightning]],  [[SRD:Nauseating Breath|Nauseating Breath]], [[SRD:O|Freezing Storm]], [[SRD:Control Water|Control Water]], [[/Spells|Ball Lightning]], [[/Spells|Capricious Zephyr]], [[/Spells|Cyclonic Blast]], (Bull Rush: Level + Charisma Mod) [[/Spells|Wind Wall]], (Duration: 1 Minute) [[/Spells|Down Draft]], [[SRD:Poison|Poison]], [[SRD:Slow|Slow]], Whispering Wind
+
* ''Advanced'' - [[SRD:Hideous Laughter|Hideous Laughter]], [[SRD:Control Winds|Control Winds]], [[SRD:Invisibility|Invisibility]], [[SRD:Silence|Silence]], [[SRD:Chain Lightning|Chain Lightning]],  [[SRD:Nauseous Breath|Nauseous Breath]], [[SRD:O|Storm]], [[SRD:Control Water|Control Water]], [[/Spells|Wind Wall]], [[SRD:Poison|Poison]], [[SRD:Slow|Slow]], [[SRD:Whispering Wind|Whispering Wind]
* ''Rituals'' - Break Enchantment,
+
* ''Rituals'' - Break Enchantment
  
 
<u>3rd Tier</u>
 
<u>3rd Tier</u>
* ''Basic'' - [[/Spells|Sea Monster Form III]], [[/Spells|Summon Sea Monster III]],
+
* ''Basic'' - [[SRD:Tongues|Tongues]], [[/Spells|Sea Monster Form III]], [[/Spells|Summon Sea Monster III]],
* ''Advanced'' - [[/Spells|Vortex of Teeth]], [[SRD:Fear|Fear]], [[/Spells|Eye of the Hurricane]], [[/Spells|Cone of Cold]], [[SRD:Suggestion|Suggestion]], [[/Spells|Cloak of the Sea]], [[/Spells|Deep Slumber]], [[/Spells|Wall of Water]], [[/Spells|Wall of Sand]], [[/Spells|Standing Wave]], [[/Spells|Great Thunderclap]], [[SRD:Stinking Cloud|Stinking Cloud]], [[SRD:Tongues|Tongues]]
+
* ''Advanced'' - [[/Spells|Vortex of Teeth]], [[SRD:Fear|Fear]], [[/Spells|Eye of the Hurricane]], [[/Spells|Cone of Cold]], [[SRD:Suggestion|Suggestion]], [[/Spells|Deep Slumber]], [[/Spells|Wall of Water]], [[/Spells|Wall of Sand]], [[/Spells|Standing Wave]], [[/Spells|Great Thunderclap]], [[SRD:Stinking Cloud|Stinking Cloud]],  
 
* ''Rituals'' - Heal, Sending
 
* ''Rituals'' - Heal, Sending

Latest revision as of 23:38, 28 July 2021

Sea Witch[edit]

The Sea Witch is a full nature spellcaster that gathers its power from the “spirit of the sea”. They have a mix of lightning, wind, cold, curse, divination, enchantment, conjuration, and healing magic.

Hit Die: d6
Ability Score Bonus: +2 to Charisma and Wisdom
Starting Age: As Wizard.
Alignment: Any.
Starting Gold: 150gp

Table: Sea Witch

Level BAB Saving Throws Special Spells per Day
Fort Ref Will 1st 2nd 3rd
1st +0 +0 +0 +2 Spellcasting 2
2nd +1 +0 +0 +3 3
3rd +1 +1 +1 +3 4 2
4th +2 +1 +1 +4 5 3
5th +2 +1 +1 +4 6 4 2
6th +3 +2 +2 +5 6 5 3

Class Skills (2 + Int modifier per level)
Arcana (Int), Deception (Cha),

Spellcasting: Once between the time the sun sets, the sea witch may spend an hour memorizing spells. At that time, all spell effects you have sustained with a duration less than Permanent end. You memorizing 4 cantrips which can be cast at-will, and you memorize 3 advanced spells of each tier you are able to cast. You may cast rituals, basic spells without memorizing them. You cast these spells spontaneously by expending a spell slot of the appropriate tier. Casting a Ritual spell has a minimum casting time of 1 minute. The Sea Witch’s Save DCs are 10 + 1/2 level + Charisma. Add your wisdom modifier to any damage or healing dealt by spells you cast.

Aquatic Familiar: The Sea Witch has a Familiar.

Cantrips:

  • Spark, Ice Bolt, Gust, Geyser, Curse of ???,

1st Tier

2nd Tier

3rd Tier