Difference between revisions of "Aelyra (3.5e Sourcebook)/Rules/Skills"
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A Rogue has 8 + Int skill points. This rogue has a +5 Intelligence modifier, and has 13 skill points. The Rogue's class skills are Perception, Persuasion, Deception, Athletics, Acrobatics, Devices, Stealth, Linguistics, and Craftsmanship. Class Skills begin Trained. | A Rogue has 8 + Int skill points. This rogue has a +5 Intelligence modifier, and has 13 skill points. The Rogue's class skills are Perception, Persuasion, Deception, Athletics, Acrobatics, Devices, Stealth, Linguistics, and Craftsmanship. Class Skills begin Trained. | ||
− | Perception ( | + | '''Perception''' (Master = 2 SP)<br/> |
− | Stealth ( | + | '''Stealth''' (Master = 2 SP)<br/> |
− | Devices ( | + | '''Devices''' (Master = 2 SP)<br/> |
− | Acrobatics (Master = 2 SP)<br/> | + | '''Acrobatics''' (Master = 2 SP)<br/> |
− | Deception ( | + | '''Deception''' (Master = 2 SP)<br/> |
− | Athletics (Expert = 1 SP)<br/> | + | '''Athletics''' (Master = 2 SP)<br/> |
+ | '''Craftsmanship''' (Expert = 1 SP)<br/> |
Latest revision as of 00:10, 14 May 2021
Contents
Skills[edit]
Training[edit]
Skills are now condensed into 11 skills. Skills start untrained, Class skills start trained. It Costs 1 skill point to upgrade to a higher rank.
Skill Ranks are now:
Untrained (Ability Mod),
Trained (Ability Mod + Level + 3),
Expert (Ability Mod + Level + 6),
Master (Ability Mod + Level + 9),
Skill List[edit]
Acrobatics (Dex): Tumble, Balance, Escape Artist, Use Rope
Athletics (Str): Climb, Jump, Swim, Ride
Arcana (Int): Spellcraft, Concentration, Knowledge (Arcana, Religion, Planes)
Craftsmanship (Int): Craft (All), Profession (All), Appraise, Knowledge (Engineering)
Deception (Cha): Intimidate, Bluff, Disguise, Perform (Any)
Devices (Int): Disable Device, Open Lock, Use Magic Device, Knowledge (Dungeoneering)
Linguistics (Int): Decipher Script, Language, Forgery, Knowledge (Local, Nobility, History)
Nature (Wis): Survival, Heal, Handle Animal, Knowledge (Nature, Geography)
Perception (Wis): Spot, Listen, Search, Sense Motive
Persuasion (Cha): Diplomacy, Gather Information
Stealth (Dex): Sleight of Hand, Hide, Move Silently
Example[edit]
A Rogue has 8 + Int skill points. This rogue has a +5 Intelligence modifier, and has 13 skill points. The Rogue's class skills are Perception, Persuasion, Deception, Athletics, Acrobatics, Devices, Stealth, Linguistics, and Craftsmanship. Class Skills begin Trained.
Perception (Master = 2 SP)
Stealth (Master = 2 SP)
Devices (Master = 2 SP)
Acrobatics (Master = 2 SP)
Deception (Master = 2 SP)
Athletics (Master = 2 SP)
Craftsmanship (Expert = 1 SP)