Difference between revisions of "Aelyra (3.5e Sourcebook)/BC/SeaWitch"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Created page with "=Sea Witch= The Sea Witch is a full nature spellcaster that gathers its power from the “spirit of the sea”. They have a mix of lightning, wind, cold, curse, divination, en...")
 
 
(35 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
The Sea Witch is a full nature spellcaster that gathers its power from the “spirit of the sea”. They have a mix of lightning, wind, cold, curse, divination, enchantment, conjuration, and healing magic.
 
The Sea Witch is a full nature spellcaster that gathers its power from the “spirit of the sea”. They have a mix of lightning, wind, cold, curse, divination, enchantment, conjuration, and healing magic.
  
 +
'''Hit Die:''' d6<br/>
 
'''Ability Score Bonus:''' +2 to Charisma and Wisdom<br/>
 
'''Ability Score Bonus:''' +2 to Charisma and Wisdom<br/>
 
'''Starting Age:''' As Wizard.<br/>
 
'''Starting Age:''' As Wizard.<br/>
Line 9: Line 10:
 
{| class="zebra d20"
 
{| class="zebra d20"
 
|+
 
|+
<div>{{Anchor|Table: The Assassin}}</div>
+
<div>{{Anchor|Table: Sea Witch}}</div>
Hit Die: d6
 
 
|-
 
|-
 
! rowspan="2" | Level
 
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
+
! rowspan="2" | [[BAB|BAB]]
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! rowspan="2" | Special
 
! rowspan="2" | Special
! colspan="10" | [[#Spells|Spells per Day]]
+
! colspan="3" | [[#Spells|Spells per Day]]
 
|-
 
|-
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
! 0 || 1<sup>st</sup> || 2<sup>nd</sup> || 3<sup>rd</sup> || 4<sup>th</sup> || 5<sup>th</sup> || 6<sup>th</sup>
+
! 1st || 2nd || 3rd
 
|-  
 
|-  
|1st|| class="left" | +0 || +2 || +2 || +0
+
|1st|| +0 || +0 || +0 || +2
| class="left" | [[#Poison Use|Poison Use]], [[#Death Attack|Death Attack]] +3d6, [[#Personal Immunity|Personal Immunity]], [[#Spellcasting|Spellcasting]]
+
|| [[#Spellcasting|Spellcasting]]
|2||—||—||—||—||—||—
+
|2||—||—
 
|-  
 
|-  
|2nd|| class="left" | +1 || +3 || +3 || +0
+
|2nd|| +1 || +0 || +0 || +3
| class="left" | [[#Uncanny Dodge|Uncanny Dodge]], [[#Death Attack|Death Attack]] +4d6
+
||
|3||0||—||—||—||—||—
+
|3||—||—
 
|-  
 
|-  
|3rd|| class="left" | +2 || +3 || +3 || +1
+
|3rd|| +1 || +1 || +1 || +3
| class="left" | [[#Hide in Plain Sight|Hide in Plain Sight]], [[#Death Attack|Death Attack]] +5d6
+
||
|3||1||—||—||—||—||—
+
|4||2||—
 
|-  
 
|-  
|4th||class="left" | +3 || +4 || +4 || +1
+
|4th|| +2 || +1 || +1 || +4
| class="left" | [[#Cloak of Discretion|Cloak of Discretion]], [[#Death Attack|Death Attack]] +6d6
+
||
|3||2||0||—||—||—||—
+
|5||3||—
 
|-  
 
|-  
|5th||class="left" | +3 || +4 || +4 || +1
+
|5th|| +2 || +1 || +1 || +4
| class="left" | [[#Trapfinding|Trapfinding]], [[#Trapmaking|Trapmaking]], [[#Death Attack|Death Attack]] +7d6
+
||
|3||3||1||—||—||—||
+
|6||4||2
 
|-  
 
|-  
|6th||class="left" | +4 || +5 || +5 || +2
+
|6th|| +3 || +2 || +2 || +5
| class="left" | [[#Palm Weapon|Palm Weapon]], [[#Death Attack|Death Attack]] +8d6
+
||
|3||3||2||—||—||—||—
+
|6||5||3
 
|-  
 
|-  
 
|- class="noalt"
 
|- class="noalt"
 
| colspan="41" class="skill" |
 
| colspan="41" class="skill" |
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level)'''<br/>
+
'''Class Skills ([[Skill Points::2]] + [[SRD:Intelligence|Int]] modifier per level)'''<br/>
{{Property Link|Skill|SRD:Balance Skill|Balance}} ([[SRD:Dexterity|Dex]]),
+
[[Aelyra_(3.5e_Sourcebook)/Rules/Skills|Arcana]] ([[SRD:Intelligence|Int]]),  
{{Property Link|Skill|SRD:Bluff Skill|Bluff}} ([[SRD:Charisma|Cha]]),
+
[[Aelyra_(3.5e_Sourcebook)/Rules/Skills|Deception]] ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Climb Skill|Climb}} ([[SRD:Strength|Str]]),
 
{{Property Link|Skill|SRD:Concentration Skill|Concentration}} ([[SRD:Constitution|Con]]),
 
{{Property Link|Skill|SRD:Craft Skill|Craft}} ([[SRD:Intelligence|Int]]),  
 
{{Property Link|Skill|SRD:Diplomacy Skill|Diplomacy}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Disable Device Skill|Disable Device}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Disguise Skill|Disguise}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Gather Information Skill|Gather Information}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Hide Skill|Hide}} ([[SRD:Dexterity|Dex]]),
 
{{Property Link|Skill|SRD:Intimidate Skill|Intimidate}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Jump Skill|Jump}} ([[SRD:Strength|Str]]),
 
{{Property Link|Skill|SRD:Knowledge Skill|Knowledge}} (all skills, taken individually) ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Listen Skill|Listen}} ([[SRD:Wisdom|Wis]])
 
{{Property Link|Skill|SRD:Move Silently Skill|Move Silently}} ([[SRD:Dexterity|Dex]]),
 
{{Property Link|Skill|SRD:Perform Skill|Perform}} ([[SRD:Charisma|Cha]]),  
 
{{Property Link|Skill|SRD:Profession Skill|Profession}} ([[SRD:Wisdom|Wis]]),
 
{{Property Link|Skill|SRD:Search Skill|Search}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Sense Motive Skill|Sense Motive}} ([[SRD:Wisdom|Wis]]),
 
{{Property Link|Skill|SRD:Sleight of Hand Skill|Sleight of Hand}} ([[SRD:Dexterity|Dex]]),
 
{{Property Link|Skill|SRD:Spellcraft Skill|Spellcraft}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
 
{{Property Link|Skill|SRD:Survival Skill|Survival}} ([[SRD:Wisdom|Wis]]),
 
{{Property Link|Skill|SRD:Swim Skill|Swim}} ([[SRD:Strength|Str]]),
 
{{Property Link|Skill|SRD:Tumble Skill|Tumble}} ([[SRD:Dexterity|Dex]]),
 
{{Property Link|Skill|SRD:Use Magic Device Skill|Use Magic Device}} ([[SRD:Charisma|Cha]]).
 
 
|}
 
|}
 +
 +
'''{{Anchor|Spellcasting:}}''' Once between the time the sun sets, the sea witch may spend an hour memorizing spells. At that time, all spell effects you have sustained with a duration less than Permanent end. You memorizing 4 cantrips which can be cast at-will, and you memorize 3 advanced spells of each tier you are able to cast. You may cast rituals, basic spells without memorizing them. You cast these spells spontaneously by expending a spell slot of the appropriate tier. Casting a Ritual spell has a minimum casting time of 1 minute. The Sea Witch’s Save DCs are 10 + 1/2 level + Charisma. Add your wisdom modifier to any damage or healing dealt by spells you cast.
 +
 +
'''{{Anchor|Aquatic Familiar:}}''' The Sea Witch has a Familiar.
 +
 +
<u>Cantrips:</u>
 +
* Spark, Ice Bolt, Gust, Geyser, Curse of ???,
 +
 +
<u>1st Tier</u>
 +
<br/>
 +
* ''Basic'' - [[SRD:Dispel Magic|Dispel Magic]], [[SRD:Endure Elements|Endure Elements]], [[SRD:Disguise Self|Disguise Self]], [[SRD:Lightning Bolt|Lightning Bolt]], [[/Spells|Cure Wounds]], [[/Spells|Sea Monster Form I]], [[/Spells|Summon Sea Monster I]], [[/Spells|Blessing of the Sea]],
 +
* ''Advanced'' - [[SRD:Locate Object|Locate Object]], [[/Spells#Flood|Flood]], [[/Spells#Chameleon|Chameleon]], [[SRD:Sleep|Sleep]], [[SRD:Entangle|Entangle]], [[/Spells#Submerge|Submerge]], [[/Spells|Crushing Waves]], [[/Spells#Ink Cloud|Ink Cloud]], [[/Spells#Float|Float]], [[SRD:Fog Cloud|Fog Cloud]], [[SRD:Gust of Wind|Gust of Wind]], [[SRD:Charm Person|Charm Person]],
 +
* ''Rituals'' -
 +
<u>2nd Tier</u>
 +
<br/>
 +
* ''Basic'' - [[SRD:See Invisibility|See Invisibility]], [[SRD:Cone of Cold|Cone of Cold]], [[SRD:Bestow Curse|Bestow Curse]], [[SRD:Remove Curse|Remove Curse]], [[/Spells|Sea Monster Form II]], [[/Spells|Summon Sea Monster II]],
 +
* ''Advanced'' - [[SRD:Hideous Laughter|Hideous Laughter]], [[SRD:Control Winds|Control Winds]], [[SRD:Invisibility|Invisibility]], [[SRD:Silence|Silence]], [[SRD:Chain Lightning|Chain Lightning]],  [[SRD:Nauseous Breath|Nauseous Breath]], [[SRD:O|Storm]], [[SRD:Control Water|Control Water]], [[/Spells|Wind Wall]], [[SRD:Poison|Poison]], [[SRD:Slow|Slow]], [[SRD:Whispering Wind|Whispering Wind]
 +
* ''Rituals'' - Break Enchantment
 +
 +
<u>3rd Tier</u>
 +
* ''Basic'' - [[SRD:Tongues|Tongues]], [[/Spells|Sea Monster Form III]], [[/Spells|Summon Sea Monster III]],
 +
* ''Advanced'' - [[/Spells|Vortex of Teeth]], [[SRD:Fear|Fear]], [[/Spells|Eye of the Hurricane]], [[/Spells|Cone of Cold]], [[SRD:Suggestion|Suggestion]], [[/Spells|Deep Slumber]], [[/Spells|Wall of Water]], [[/Spells|Wall of Sand]], [[/Spells|Standing Wave]], [[/Spells|Great Thunderclap]], [[SRD:Stinking Cloud|Stinking Cloud]],
 +
* ''Rituals'' - Heal, Sending

Latest revision as of 23:38, 28 July 2021

Sea Witch[edit]

The Sea Witch is a full nature spellcaster that gathers its power from the “spirit of the sea”. They have a mix of lightning, wind, cold, curse, divination, enchantment, conjuration, and healing magic.

Hit Die: d6
Ability Score Bonus: +2 to Charisma and Wisdom
Starting Age: As Wizard.
Alignment: Any.
Starting Gold: 150gp

Table: Sea Witch

Level BAB Saving Throws Special Spells per Day
Fort Ref Will 1st 2nd 3rd
1st +0 +0 +0 +2 Spellcasting 2
2nd +1 +0 +0 +3 3
3rd +1 +1 +1 +3 4 2
4th +2 +1 +1 +4 5 3
5th +2 +1 +1 +4 6 4 2
6th +3 +2 +2 +5 6 5 3

Class Skills (2 + Int modifier per level)
Arcana (Int), Deception (Cha),

Spellcasting: Once between the time the sun sets, the sea witch may spend an hour memorizing spells. At that time, all spell effects you have sustained with a duration less than Permanent end. You memorizing 4 cantrips which can be cast at-will, and you memorize 3 advanced spells of each tier you are able to cast. You may cast rituals, basic spells without memorizing them. You cast these spells spontaneously by expending a spell slot of the appropriate tier. Casting a Ritual spell has a minimum casting time of 1 minute. The Sea Witch’s Save DCs are 10 + 1/2 level + Charisma. Add your wisdom modifier to any damage or healing dealt by spells you cast.

Aquatic Familiar: The Sea Witch has a Familiar.

Cantrips:

  • Spark, Ice Bolt, Gust, Geyser, Curse of ???,

1st Tier

2nd Tier

3rd Tier

SkillBalance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disable Device +, Disguise +, Gather Information +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Perform +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Spellcraft +, Spot +, Survival +, Swim +, Tumble + and Use Magic Device +
Skill Points4 +