Difference between revisions of "Dancing Assault (4e Power)"
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(Created page with '{{Author |author_name=Sam Kay |date_created=2009/08/30 |status=Complete |isnotuser=No }} {{4e Class Power |name=Dancing Assault |usage=Daily |flavor=You dance forwards and lithel…') |
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|date_created=2009/08/30 | |date_created=2009/08/30 | ||
|status=Complete | |status=Complete | ||
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}} | }} | ||
− | {{4e | + | <onlyinclude>{{4e Power |
|name=Dancing Assault | |name=Dancing Assault | ||
|usage=Daily | |usage=Daily | ||
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|type=Attack | |type=Attack | ||
|level=5 | |level=5 | ||
− | | | + | |keywords=Arcane, Weapon |
− | |||
|actiontype=Standard Action | |actiontype=Standard Action | ||
|range=Melee | |range=Melee | ||
|rangemod=weapon | |rangemod=weapon | ||
|prerequisite=You must be trained in acrobatics. | |prerequisite=You must be trained in acrobatics. | ||
− | | | + | |special2=When charging, you can use this power as a melee basic attack. |
|target=One creature | |target=One creature | ||
|attack=Charisma | |attack=Charisma | ||
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|hit=3[W] + Charisma modifier damage, and the target grants combat advantage to you and all allies within 5 squares until the end of your next turn. | |hit=3[W] + Charisma modifier damage, and the target grants combat advantage to you and all allies within 5 squares until the end of your next turn. | ||
|miss=Half damage. | |miss=Half damage. | ||
− | }} | + | }}</onlyinclude> |
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+ | |||
+ | ---- | ||
+ | {{4e Powers Breadcrumb|Songweaver}} | ||
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+ | [[Category:4e]] | ||
+ | [[Category:User]] | ||
+ | [[Category:Power]] |
Latest revision as of 07:34, 7 February 2011
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Dancing Assault Songweaver Attack 5
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You dance forwards and lithely strike your foe, giving an opening for an ally to attack. | |
Daily ✦ Arcane, Weapon | |
Standard Action | Melee weapon |
Prerequisite: You must be trained in acrobatics. | |
Special: When charging, you can use this power as a melee basic attack. | |
Target: One creature | |
Attack: Charisma vs. Armor Class | |
Hit: 3[W] + Charisma modifier damage, and the target grants combat advantage to you and all allies within 5 squares until the end of your next turn. | |
Miss: Half damage. |
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