Difference between revisions of "Termination of Will (3.5e Spell)"

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|subschool=<!-- subschool of spell if any, name only; ex: Calling -->
 
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|desc=Evil
 
|desc=Evil
|lvl=Cleric 4
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|lvl=Dark Insight 4
 
|comp=V, S
 
|comp=V, S
 
|casttime=1 Standard Action
 
|casttime=1 Standard Action
 
|range=Close
 
|range=Close
|dur=Instantaneous and 1 Round/Level
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|dur=Instantaneous and 1 Hour/Level
 
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''See ye blind fools! See the magnificence of the Old God!''
 
''See ye blind fools! See the magnificence of the Old God!''
  
Upon casting this spell the caster and each targets take an immediate 6 points of [[Mindbreak (3.5e Variant Rule)|madness]], then each target creature (but not the caster) must make a [[will]] save or be unable to recover [[Mindbreak (3.5e Variant Rule)|madness]] naturally for the spell's duration, your [[Mindbreak (3.5e Variant Rule)|madness]] still reset to 0 after you have a [[Mindbreak (3.5e Variant Rule)|mindbreak]] however.
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Upon casting this spell each targets take an immediate 6 points of [[Mindbreak (3.5e Variant Rule)|madness]], then each target creature must make a [[will]] save or be unable to recover [[Mindbreak (3.5e Variant Rule)|madness]] naturally for the spell's duration, your [[Mindbreak (3.5e Variant Rule)|madness]] still reset to 0 after you have a [[Mindbreak (3.5e Variant Rule)|mindbreak]] however.
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''Madness Cost:'' 3</onlyinclude>
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{{3.5e Cleric Spells Breadcrumb}}
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{{3.5e Dark Insight Spells Breadcrumb}}
 
[[Category:3.5e]]
 
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[[Category:Spell]]
 
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Latest revision as of 21:56, 21 October 2015

Homebrew.png
Author: Leziad (talk)
Date Created: 19th October 2015
Status: Finished
Editing: Clarity edits only please
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Termination of Will
Divination [Evil]
Level: Dark Insight 4
Components: V, S
Casting time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One Creature/Level
Duration: Instantaneous and 1 Hour/Level
Saving Throw: Will Partial
Spell Resistance: No

See ye blind fools! See the magnificence of the Old God!

Upon casting this spell each targets take an immediate 6 points of madness, then each target creature must make a will save or be unable to recover madness naturally for the spell's duration, your madness still reset to 0 after you have a mindbreak however.

Madness Cost: 3



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDark Insight Spells

Leziad's Homebrew (4509 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
DescriptorEvil +
Identifier3.5e Spell +
LevelDark Insight 4 +
RangeClose +
RatingUndiscussed +
SchoolDivination +
SummaryYou cause massive madness and then prevent the recovery of madness. +
TitleTermination of Will +