Difference between revisions of "Executioner's (3.5e Equipment)"
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=== Requirements === | === Requirements === | ||
− | The creator of an executioner's item must possess at least 10 ranks in the appropriate Craft or | + | The creator of an executioner's item must possess at least 10 ranks in the appropriate Craft or in Heal or in Profession(Executioner). |
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'''Cost:''' 1000 gp | '''Cost:''' 1000 gp | ||
− | '''Affinities:''' [[Dismemberment (3.5e Equipment)|Dismemberment]]; [[ | + | '''Affinities:''' [[Dismemberment (3.5e Equipment)|Dismemberment]]; [[Executioner’s Blade (3.5e Equipment)|Executioner's Blade]] (specific weapon); [[Killing (3.5e Equipment)|Killing]]; [[Massive Critical (3.5e Equipment)|Massive Critical]]; [[Slaying (3.5e Equipment)|Slaying]]; [[Vorpal]]; [[SRD:Wounding|Wounding]]. |
− | '''Special:''' An executioner's weapon deals maximum damage on a critical hit. | + | '''Special:''' An executioner's weapon deals maximum damage on a critical hit. You may perform a Coup de Grace one step faster (stacks with similar effects) and the base damage die is increased one size, but only when wielded in two hands. However despite these advantages, their is a major disadvantage to using an executioner's weapon, you may not make attacks of opportunity with it unless you possess [[Exotic Weapon Proficiency]] (executioner's weapons), and take a cumulative -2 penalty on each attack you make in a round. |
[[Cost::1000 gp]] | [[Cost::1000 gp]] |
Latest revision as of 08:18, 8 April 2020
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Executioner's[edit]
An executioner's item is big and heavy. They are the weapons used in public executions.
The executioner's template can be added to any weapon.. An executioner's weapon has all the base statistics of the normal item except as noted here.
Requirements[edit]
The creator of an executioner's item must possess at least 10 ranks in the appropriate Craft or in Heal or in Profession(Executioner).
Executioner's Weapons[edit]
Executioner's weapons are large and clearly meant for finishing blows. Because of this property the weapons have an imposing, appearance.
Cost: 1000 gp
Affinities: Dismemberment; Executioner's Blade (specific weapon); Killing; Massive Critical; Slaying; Vorpal; Wounding.
Special: An executioner's weapon deals maximum damage on a critical hit. You may perform a Coup de Grace one step faster (stacks with similar effects) and the base damage die is increased one size, but only when wielded in two hands. However despite these advantages, their is a major disadvantage to using an executioner's weapon, you may not make attacks of opportunity with it unless you possess Exotic Weapon Proficiency (executioner's weapons), and take a cumulative -2 penalty on each attack you make in a round.
1000 gp
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