Difference between revisions of "SRD:Elder Fire Elemental"
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=ELDER FIRE ELEMENTAL= | =ELDER FIRE ELEMENTAL= | ||
</noinclude> | </noinclude> | ||
− | {{ | + | {{3.5e Monster Classic |
− | | style= | + | |style= |
− | | | + | |monster=Elder Fire [[SRD:Elemental Type|Elemental]] |
− | | size=Huge | type= | + | |size=Huge |type=Elemental |subtypes=Fire, Extraplanar |
− | | hd=24d8+96 | hp=204 | + | |hd=24d8+96 |hp=204 |
− | | init=+13 | + | |init=+13 |
− | | speed=60 ft. (12 squares) | + | |speed=60 ft. (12 squares) |
− | | ac=25 (–2 size, +9 [[SRD:Dexterity|Dex]], +8 natural) | touch=17 | flat=16 | + | |ac=25 (–2 size, +9 [[SRD:Dexterity|Dex]], +8 natural) |touch=17 |flat=16 |
− | | bab=+18 | grapple=+32 | + | |bab=+18 |grapple=+32 |
− | | at=Slam +26 melee (2d8+6 plus 2d8 fire) | + | |at=Slam +26 melee (2d8+6 plus 2d8 fire) |
− | | full_at=2 slams +26 melee (2d8+6 plus 2d8 fire) | + | |full_at=2 slams +26 melee (2d8+6 plus 2d8 fire) |
− | | space=15 ft. | reach=15 ft. | + | |space=15 ft. |reach=15 ft. |
− | | sa=| Burn | + | |sa=|Burn |
− | | sq=[[SRD:Damage Reduction|Damage reduction]] 10/–, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]], immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold | + | |sq=[[SRD:Damage Reduction|Damage reduction]] 10/–, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]], immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold |
− | | fort=+14 | ref=+23 | will=+10 | + | |fort=+14 |ref=+23 |will=+10 |
− | | str=22 | dex=29 | con=18 | int=6 | wis=11 | cha=11 | + | |str=22 |dex=29 |con=18 |int=6 |wis=11 |cha=11 |
− | | skills=[[SRD:Listen Skill|Listen]] +28, [[SRD:Spot Skill|Spot]] +29 | + | |skills=[[SRD:Listen Skill|Listen]] +28, [[SRD:Spot Skill|Spot]] +29 |
− | | feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]] <SUP>B</SUP>, [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Iron Will|Iron Will]], [[SRD:Mobility|Mobility]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>, [[SRD:Weapon Focus|Weapon Focus]] (slam) | + | |feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]] <SUP>B</SUP>, [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Iron Will|Iron Will]], [[SRD:Mobility|Mobility]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>, [[SRD:Weapon Focus|Weapon Focus]] (slam) |
− | | env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]] | + | |env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]] |
− | | org=Solitary | + | |org=Solitary |
− | | cr=11 | + | |cr=11 |
− | | treas=None | + | |treas=None |
− | | align=[[SRD:Neutral|Usually neutral]] | + | |align=[[SRD:Neutral|Usually neutral]] |
− | | adv=25–48 [[SRD:Hit Dice|HD]] (Huge) | + | |adv=25–48 [[SRD:Hit Dice|HD]] (Huge) |
− | | LA=— | + | |LA=— |
}} | }} | ||
<noinclude> | <noinclude> | ||
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Fire [[SRD:Elemental Type|elementals]] speak Ignan, though they rarely choose to do so. | Fire [[SRD:Elemental Type|elementals]] speak Ignan, though they rarely choose to do so. | ||
− | === | + | ===Combat=== |
A fire [[SRD:Elemental Type|elemental]] is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the [[SRD:Material Plane|Material Plane]] to ashes. | A fire [[SRD:Elemental Type|elemental]] is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the [[SRD:Material Plane|Material Plane]] to ashes. | ||
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Creatures hitting a fire [[SRD:Elemental Type|elemental]] with [[SRD:Natural Weapons|natural weapons]] or unarmed attacks take fire damage as though hit by the [[SRD:Elemental Type|elemental]]’s attack, and also catch on fire unless they succeed on a [[SRD:Saving Throw|Reflex save]]. | Creatures hitting a fire [[SRD:Elemental Type|elemental]] with [[SRD:Natural Weapons|natural weapons]] or unarmed attacks take fire damage as though hit by the [[SRD:Elemental Type|elemental]]’s attack, and also catch on fire unless they succeed on a [[SRD:Saving Throw|Reflex save]]. | ||
</noinclude> | </noinclude> | ||
− | {| | + | {| class="zebra d20" |
|- | |- | ||
− | ! COLSPAN="4" | | + | ! COLSPAN="4" | '''Fire [[SRD:Elemental Type|Elemental]] Sizes''' |
|- | |- | ||
! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight'''!! '''Burn Save [[SRD:DC|DC]]''' | ! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight'''!! '''Burn Save [[SRD:DC|DC]]''' | ||
|- | |- | ||
− | | Elder|| 40 ft.|| 12 lb.|| 26 | + | |Elder||40 ft.||12 lb.||26 |
|} | |} | ||
<noinclude> | <noinclude> | ||
− | {{SRD Creature | + | |
− | [[Category: | + | ---- |
+ | {{SRD Creature Breadcrumb}} | ||
+ | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | ||
+ | [[Category:SRD]] | ||
+ | [[Category:OGL]] | ||
+ | [[Category:Monster]] | ||
[[Category:Elemental Plane of Fire|{{BASEPAGENAME}}]] | [[Category:Elemental Plane of Fire|{{BASEPAGENAME}}]] | ||
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</noinclude> | </noinclude> |
Latest revision as of 18:04, 3 March 2014
This material is published under the OGL |
ELDER FIRE ELEMENTAL[edit]
Elder Fire Elemental | |
---|---|
Size/Type: | Huge Elemental (Fire, Extraplanar) |
Hit Dice: | 24d8+96 (204 hp) |
Initiative: | +13 |
Speed: | 60 ft. (12 squares) |
Armor Class: | 25 (–2 size, +9 Dex, +8 natural), touch 17, flat-footed 16 |
Base Attack/Grapple: | +18/+32 |
Attack: | Slam +26 melee (2d8+6 plus 2d8 fire) |
Full Attack: | 2 slams +26 melee (2d8+6 plus 2d8 fire) |
Space/Reach: | 15 ft./15 ft. |
Special Attacks: | |
Special Qualities: | Damage reduction 10/–, darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold |
Saves: | Fort +14, Ref +23, Will +10 |
Abilities: | Str 22, Dex 29, Con 18, Int 6, Wis 11, Cha 11 |
Skills: | Listen +28, Spot +29 |
Feats: | Alertness, Blind Fight, Combat Reflexes, Dodge, Improved Initiative B, Great Fortitude, Iron Will, Mobility, Spring Attack, Weapon FinesseB, Weapon Focus (slam) |
Environment: | Elemental Plane of Fire |
Organization: | Solitary |
Challenge Rating: | 11 |
Treasure: | None |
Alignment: | Usually neutral |
Advancement: | 25–48 HD (Huge) |
Level Adjustment: | — |
A fire elemental cannot enter water or any other nonflammable liquid. A body of water is an impassible barrier unless the fire elemental can step or jump over it.
Fire elementals speak Ignan, though they rarely choose to do so.
Combat[edit]
A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.
Burn (Ex): A fire elemental’s slam attack deals bludgeoning damage plus fire damage from the elemental’s flaming body. Those hit by a fire elemental‘s slam attack also must succeed on a Reflex save or catch on fire. The flame burns for 1d4 rounds. The save DC varies with the elemental’s size (see the table below). A burning creature can take a move action to put out the flame. The save DC is Constitution- based.
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental’s attack, and also catch on fire unless they succeed on a Reflex save.
Fire Elemental Sizes | |||
---|---|---|---|
Elemental | Height | Weight | Burn Save DC |
Elder | 40 ft. | 12 lb. | 26 |
Back to Main Page → System Reference Document → Creatures
Alignment | Usually neutral + |
Challenge Rating | 11 + |
Environment | Elemental Plane of Fire + |
Level Adjustment | — + |
Size | Huge + |
Subtype | Fire + and Extraplanar + |
Title | Elder Fire Elemental + |
Type | Elemental + |