Difference between revisions of "Eternity of Torture (3.5e Spell)"
Luigifan18 (talk | contribs) m (This is in the wrong school entirely.) |
Tarkisflux (talk | contribs) (Undo revision 188760 by Tarkisflux (talk) - on second thought, that was probably more a correction than a mechanical change. Cid can revert if he wants of course) |
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Latest revision as of 21:26, 20 November 2012
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Transmutation [Evil] | |
Level: | Pain 9, Sorcerer/Wizard 9 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One living creature |
Duration: | Permanent |
Saving Throw: | Fortitude negates |
Spell Resistance: | No |
This spell functions as temporal stasis, warding the creature against any outside influence and putting them into a state of suspended animation. In addition to the normal effects of temporal stasis, the target is rendered invisible. Inside the ward, however, the victim immediately drops to 0 hit points and is automatically stabilized as long as the spell remains active, creating an existence of constant agony. For each day that the creature is left under the effect of this spell, they must make a Will save to resist going permanently insane (as the insanity spell).
Nothing short of a freedom, wish, or miracle will end the stasis effect, but doing so also ends the stabilization effect and causes the target to begin dying. Reversing that effect also does not negate the insanity, which must be remedied separately through greater restoration or another wish or miracle.
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ThunderGod Cidv |
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Article Balance | Very High + |
Author | ThunderGod Cid + |
Component | V + and S + |
Descriptor | Evil + |
Identifier | 3.5e Spell + |
Level | Pain 9 + and Sorcerer/Wizard 9 + |
Range | Other + |
Rated By | Tarkisflux + |
Rating | Rating Pending + |
School | Transmutation + |
Summary | You condemn one foe to their own personal hell. + |
Title | Eternity of Torture + |