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(Making a Sublime Shaper)
(Making a Sublime Shaper)
 
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</div>
 
</div>
  
<!-- If your page should contain a picture, replace this line with [[File:Picturename.jpg|thumb|right|150px|Insert the caption here.]] -->
+
[[File:Badasada.jpg|thumb|right|150px|Badasada. Possessed of the Soul of a Martial Artist.]]
  
 
==Sublime Shaper==
 
==Sublime Shaper==
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===Making a Sublime Shaper===
 
===Making a Sublime Shaper===
  
<-Strong points and weak points, and effectiveness with party members.->.
+
In a party, your role is to be on the front-line mixing it up with the best of them.  
  
 
'''Abilities:'''  
 
'''Abilities:'''  
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! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
|-
 
|-
|1st||class="left" | + || + || + || +
+
|1st||class="left" | +0 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|0||—||—||—
 
|0||—||—||—
 
|-
 
|-
|2nd||class="left" | + || + || + || +
+
|2nd||class="left" | +1 || + || + || +
| class="left" | <-any class features gained at this level->
+
| class="left" | [[#Thousand Souls As One|Thousand Souls As One]]
 
|1||—||—||—
 
|1||—||—||—
 
|-
 
|-
|3rd||class="left" | + || + || + || +
+
|3rd||class="left" | +2 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|1||—||—||—
 
|1||—||—||—
 
|-
 
|-
|4th||class="left" | + || + || + || +
+
|4th||class="left" | +3 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|2||—||—||—
 
|2||—||—||—
 
|-
 
|-
|5th||class="left" | + || + || + || +
+
|5th||class="left" | +3 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|2||—||—||—
 
|2||—||—||—
 
|-
 
|-
|6th||class="left" | + || + || + || +
+
|6th||class="left" | +4 || + || + || +
 
| class="left" | [[#Shape Soulmeld|Shape Soulmeld]]
 
| class="left" | [[#Shape Soulmeld|Shape Soulmeld]]
 
|3||—||—||—
 
|3||—||—||—
 
|-
 
|-
|7th||class="left" | + || + || + || +
+
|7th||class="left" | +5 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|3||—||—||—
 
|3||—||—||—
 
|-
 
|-
|8th||class="left" | + || + || + || +
+
|8th||class="left" | +6/+1 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|4||—||—||—
 
|4||—||—||—
 
|-
 
|-
|9th||class="left" | + || + || + || +
+
|9th||class="left" | +6/+1 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|4||—||—||—
 
|4||—||—||—
 
|-
 
|-
|10th||class="left" | + || + || + || +
+
|10th||class="left" | +7/+2 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|5||—||—||—
 
|5||—||—||—
 
|-
 
|-
|11th||class="left" | + || + || + || +
+
|11th||class="left" | +8/+3 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|5||—||—||—
 
|5||—||—||—
 
|-
 
|-
|12th||class="left" | + || + || + || +
+
|12th||class="left" | +9/+4 || + || + || +
 
| class="left" | [[#Shape Soulmeld|Shape Soulmeld]]
 
| class="left" | [[#Shape Soulmeld|Shape Soulmeld]]
 
|6||—||—||—
 
|6||—||—||—
 
|-
 
|-
|13th||class="left" | + || + || + || +
+
|13th||class="left" | +9/+4 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|6||—||—||—
 
|6||—||—||—
 
|-
 
|-
|14th||class="left" | + || + || + || +
+
|14th||class="left" | +10/+5 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|7||—||—||—
 
|7||—||—||—
 
|-
 
|-
|15th||class="left" | + || + || + || +
+
|15th||class="left" | +11/+6/+6 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|7||—||—||—
 
|7||—||—||—
 
|-
 
|-
|16th||class="left" | + || + || + || +
+
|16th||class="left" | +12/+7/+7 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|8||—||—||—
 
|8||—||—||—
 
|-
 
|-
|17th||class="left" | + || + || + || +
+
|17th||class="left" | +12/+7/+7 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|8||—||—||—
 
|8||—||—||—
 
|-
 
|-
|18th||class="left" | + || + || + || +
+
|18th||class="left" | +13/+8/+8 || + || + || +
 
| class="left" | [[#Shape Soulmeld|Shape Soulmeld]]
 
| class="left" | [[#Shape Soulmeld|Shape Soulmeld]]
 
|9||—||—||—
 
|9||—||—||—
 
|-
 
|-
|19th||class="left" | + || + || + || +
+
|19th||class="left" | +14/+9/+9 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|9||—||—||—
 
|9||—||—||—
 
|-
 
|-
|20th||class="left" | + || + || + || +
+
|20th||class="left" | +15/+10/+10 || + || + || +
 
| class="left" | <-any class features gained at this level->
 
| class="left" | <-any class features gained at this level->
 
|10||—||—||—
 
|10||—||—||—
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| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
 
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
 
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
{{3.5e Skills|Appraise,
+
All
Autohypnosis,
 
Balance,
 
Bluff,
 
Climb,
 
Concentration,
 
Craft,
 
Decipher Script,
 
Diplomacy,
 
Disguise,
 
Escape Artist,
 
Forgery,
 
Gather Information,
 
Handle Animal,
 
Heal,
 
Hide,
 
Iajitsu Focus,
 
Intimidate,
 
Jump,
 
Knowledge,
 
Listen,
 
Martial Lore,
 
Move Silently,
 
Profession,
 
Ride,
 
Search,
 
Sense Motive,
 
Sleight of Hand,
 
Speak Language,
 
Spot,
 
Survival,
 
Swim,
 
Tumble,
 
Use Rope}}
 
 
|}
 
|}
  
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'''Weapon and Armor Proficiency:''' A Soul Shaper is proficient in all simple and martial weapons, as well as any exotic weapons favored by his chosen disciplines. A Soul Shaper is proficient in Light and Medium armor but not Shields.
 
'''Weapon and Armor Proficiency:''' A Soul Shaper is proficient in all simple and martial weapons, as well as any exotic weapons favored by his chosen disciplines. A Soul Shaper is proficient in Light and Medium armor but not Shields.
 +
 +
'''{{Anchor|Thousand Souls As One}} {{Su}}:''' At 2nd level, the Sublime Shaper
  
 
'''{{Anchor|Shape Soulmeld}}:''' At 6th, 12th, and 18th level gain the Shape Soulmeld feat except that your meldshaper level for this soulmeld is equal to your initiator level. (See Magic of Incarnum page 40).
 
'''{{Anchor|Shape Soulmeld}}:''' At 6th, 12th, and 18th level gain the Shape Soulmeld feat except that your meldshaper level for this soulmeld is equal to your initiator level. (See Magic of Incarnum page 40).
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<-... repeat as necessary.->
 
<-... repeat as necessary.->
  
====Ex-<-pluralized class name->====
+
====[[Tarutaru (3.5e Race)|Tarutaru]] Sublime Shaper Starting Package====
 
 
<-Describe what happens when a character violates the alignment restrictions of any other class restrictions.  If there are no behavior or alignment restrictions delete this section->.
 
  
====Epic <-class name->====
+
''Armor:'' Chain Shirt.
  
{| class="zebra d20"
+
'''Weapons:''' Great Axe.
|+ class="epic" |
 
<div>{{Anchor|Table: The Epic <-class name->}}</div>
 
Hit Die: d<-Die size for Hit Die->
 
|-
 
! Level !! Special
 
|-
 
| 21st || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|-
 
| 22nd || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|-
 
| 23rd || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|-
 
| 24th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|-
 
| 25th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|-
 
| 26th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|-
 
| 27th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|- class
 
| 28th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|- class
 
| 29th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|- class=
 
| 30th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
 
|- class="noalt"
 
| colspan="42" class="skill" |
 
<-number of skill points-> + [[SRD:Intelligence|Int]] modifier skill points per level.
 
|}
 
 
 
'''<-existing class feature->:''' <-how this class feature increases or accumulates at epic levels->
 
 
 
'''<-another existing class feature->:''' <-how this class feature increases or accumulates at epic levels->
 
 
 
<-Lather, rinse...->
 
 
 
<-... repeat.->
 
 
 
'''{{Anchor|Bonus Feats }}:''' The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th.
 
 
 
''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats->.
 
 
 
====<-Sample race of your choice-> <-class name-> Starting Package====
 
 
 
'''Weapons:''' <-Weapon selection for starting at 1st level with this class.->.
 
  
 
'''Skill Selection:''' Pick a number of skills equal to 4 + [[Int]] modifier.
 
'''Skill Selection:''' Pick a number of skills equal to 4 + [[Int]] modifier.
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! class="left" | Skill || Ranks || Ability || Armor<br/>Check<br/>Penalty
 
! class="left" | Skill || Ranks || Ability || Armor<br/>Check<br/>Penalty
 
|- class=
 
|- class=
| class="left" | <-Skill name-> || <-4 for class skills and 2 for cross-class skills-> || <-Abbrieviated key ability-> || <-armor check penalty based on starting armor.  If innapplicable put "&mdash;"->
+
| class="left" | Martial Lore || 4 || Int || -
|- class=
+
|-  
| class="left" | <-Skill name-> || <-4 for class skills and 2 for cross-class skills-> || <-Abbrieviated key ability-> || <-armor check penalty based on starting armor.  If innapplicable put "&mdash;"->
+
| class="left" | Autohypnosis || 4 || Wis || -
<-copy and paste the rows as necessary.->
+
|-  
 +
| class="left" | Perform (Oratory) || 4 || Cha || -
 +
|-  
 +
| class="left" | Diplomacy || 4 || Cha || -
 
|}
 
|}
  
 
'''Feat:''' <-1st-level feat selection->.
 
'''Feat:''' <-1st-level feat selection->.
  
'''Bonus Feats:''' <-1st-level feat bonus feats due to class or sample race.  remove this section if this sample doesn't get any bonus feats at 1st level. ->.
+
'''Gold:''' 65 gp 99 cp
 
 
'''Gear:''' <-Starting armor and other equipment outside of weapons.->.
 
 
 
'''Gold:''' <-Starting gold using this package.->.
 
  
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED AT LEAST ONE OF THE SECTIONS BELOW
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED AT LEAST ONE OF THE SECTIONS BELOW

Latest revision as of 21:07, 28 April 2011

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Author: Karuma (talk)
Date Created: 4/27/2011
Status: Just Beginning
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Badasada. Possessed of the Soul of a Martial Artist.

Sublime Shaper[edit]

Most who walk the Sublime Way find an instructor to help them begin their journey. For the Sublime Shaper, it goes the other way as souls of departed masters find their way to a prospective student and impart the wisdoms of many lifetimes.

Making a Sublime Shaper[edit]

In a party, your role is to be on the front-line mixing it up with the best of them.

Abilities:

Races: Because one is more chosen than chooses to become a Sublime Shaper, any race is just as likely as any other to join.

Alignment: Any.

Starting Gold: 6d4×10 gp.

Starting Age: "As Rogue".

Table: The Sublime Shaper

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Essentia Maneuvers Known Maneuvers Readied Stances Known
Fort Ref Will
1st +0 + + + <-any class features gained at this level-> 0
2nd +1 + + + Thousand Souls As One 1
3rd +2 + + + <-any class features gained at this level-> 1
4th +3 + + + <-any class features gained at this level-> 2
5th +3 + + + <-any class features gained at this level-> 2
6th +4 + + + Shape Soulmeld 3
7th +5 + + + <-any class features gained at this level-> 3
8th +6/+1 + + + <-any class features gained at this level-> 4
9th +6/+1 + + + <-any class features gained at this level-> 4
10th +7/+2 + + + <-any class features gained at this level-> 5
11th +8/+3 + + + <-any class features gained at this level-> 5
12th +9/+4 + + + Shape Soulmeld 6
13th +9/+4 + + + <-any class features gained at this level-> 6
14th +10/+5 + + + <-any class features gained at this level-> 7
15th +11/+6/+6 + + + <-any class features gained at this level-> 7
16th +12/+7/+7 + + + <-any class features gained at this level-> 8
17th +12/+7/+7 + + + <-any class features gained at this level-> 8
18th +13/+8/+8 + + + Shape Soulmeld 9
19th +14/+9/+9 + + + <-any class features gained at this level-> 9
20th +15/+10/+10 + + + <-any class features gained at this level-> 10

Class Skills (4 + Int modifier per level, ×4 at 1st level)
All

Class Features[edit]

All of the following are class features of the <-class name->.

Weapon and Armor Proficiency: A Soul Shaper is proficient in all simple and martial weapons, as well as any exotic weapons favored by his chosen disciplines. A Soul Shaper is proficient in Light and Medium armor but not Shields.

Thousand Souls As One (Su): At 2nd level, the Sublime Shaper

Shape Soulmeld: At 6th, 12th, and 18th level gain the Shape Soulmeld feat except that your meldshaper level for this soulmeld is equal to your initiator level. (See Magic of Incarnum page 40).

<span id="<-extraordinary class feature->"><-extraordinary class feature-></span> (Ex): <-class feature game rule information->

<span id="<-supernatural class feature->"><-supernatural class feature-></span> (Su): <-class feature game rule information->

<span id="<-class feature->"><-class feature-></span>: <-class feature game rule information->

<span id="<-subclass feature->"><-subclass feature-></span> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->

<-Lather, rinse...->

<-... repeat as necessary.->

Tarutaru Sublime Shaper Starting Package[edit]

Armor: Chain Shirt.

Weapons: Great Axe.

Skill Selection: Pick a number of skills equal to 4 + Int modifier.

Skill Ranks Ability Armor
Check
Penalty
Martial Lore 4 Int -
Autohypnosis 4 Wis -
Perform (Oratory) 4 Cha -
Diplomacy 4 Cha -

Feat: <-1st-level feat selection->.

Gold: 65 gp 99 cp





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