Difference between revisions of "SRD:Giant Squid"
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===Combat=== | ===Combat=== | ||
− | An opponent can attack a | + | An opponent can attack a giant squid’s tentacles with a [[SRD:Sunder|sunder]] attempt as if they were weapons. A giant squid’s tentacles have 10 [[SRD:Hit Points|hit points]] each. If a giant squid is currently [[SRD:Grappling|grappling]] a target with the tentacle that is being attacked, it usually uses another limb to make its [[SRD:Attacks of Opportunity|attack of opportunity]] against the opponent making the [[SRD:Sunder|sunder attempt]]. Severing one of a giant squid’s tentacles deals 5 points of damage to the creature. A giant squid usually withdraws from combat if it loses five tentacles. The creature regrows severed limbs in 1d10+10 days. |
− | '''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A | + | '''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A giant squid deals 1d6+8 points of damage with a successful [[SRD:Grapple|grapple check]]. |
− | '''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a | + | '''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a giant squid must hit an opponent of any size with a tentacle attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and can [[SRD:Constrict|constrict]]. *A giant squid has a +4 racial bonus on [[SRD:Grapple|grapple checks]]. |
− | '''Ink Cloud ([[SRD:Ex|Ex]]):''' A | + | '''Ink Cloud ([[SRD:Ex|Ex]]):''' A giant squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once per minute as a [[SRD:Free Actions|free action]]. The cloud provides total [[SRD:Concealment|concealment]], which the squid normally uses to escape a losing fight. All vision within the cloud is obscured. |
− | '''Jet ([[SRD:Ex|Ex]]):''' A | + | '''Jet ([[SRD:Ex|Ex]]):''' A giant squid can jet backward once per [[SRD:Round|round]] as a [[SRD:Full-Round Actions|full-round action]], at a speed of 320 feet. It must move in a straight line, but does not provoke [[SRD:Attacks of Opportunity|attacks of opportunity]] while jetting. |
− | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A | + | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A giant squid has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. |
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+ | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Giant_squid Giant Squid] | ||
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[[Category:OGL]] | [[Category:OGL]] | ||
[[Category:Monster]] | [[Category:Monster]] | ||
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Latest revision as of 03:02, 31 October 2011
This material is published under the OGL |
SQUID, GIANT[edit]
Size/Type: | Huge Animal (Aquatic) |
---|---|
Hit Dice: | 12d8+18 (72 hp) |
Initiative: | +3 |
Speed: | Swim 80 ft. (16 squares) |
Armor Class: | 17 (–2 size, +3 Dex, +6 natural), touch 11, flat-footed 14 |
Base Attack/Grapple: | +9/+29 |
Attack: | Tentacle +15 melee (1d6+8) |
Full Attack: | 10 tentacles +15 melee (1d6+8) and bite +10 melee (2d8+4) |
Space/Reach: | 15 ft./15 ft. (30 ft. with tentacle) |
Special Attacks: | Constrict 1d6+8, improved grab |
Special Qualities: | Ink cloud, jet, low-light vision |
Saves: | Fort +9, Ref +11, Will +5 |
Abilities: | Str 26, Dex 17, Con 13, Int 1, Wis 12, Cha 2 |
Skills: | Listen +10, Spot +11, Swim +16 |
Feats: | Alertness, Diehard, Endurance, Toughness (2) |
Environment: | Temperate aquatic |
Organization: | Solitary |
Challenge Rating: | 9 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 13–18 HD (Huge); 19–36 HD (Gargantuan) |
Level Adjustment: | — |
These voracious creatures can have bodies more than 20 feet long and attack almost anything they meet.
Combat[edit]
An opponent can attack a giant squid’s tentacles with a sunder attempt as if they were weapons. A giant squid’s tentacles have 10 hit points each. If a giant squid is currently grappling a target with the tentacle that is being attacked, it usually uses another limb to make its attack of opportunity against the opponent making the sunder attempt. Severing one of a giant squid’s tentacles deals 5 points of damage to the creature. A giant squid usually withdraws from combat if it loses five tentacles. The creature regrows severed limbs in 1d10+10 days.
Constrict (Ex): A giant squid deals 1d6+8 points of damage with a successful grapple check.
Improved Grab (Ex): To use this ability, a giant squid must hit an opponent of any size with a tentacle attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. *A giant squid has a +4 racial bonus on grapple checks.
Ink Cloud (Ex): A giant squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once per minute as a free action. The cloud provides total concealment, which the squid normally uses to escape a losing fight. All vision within the cloud is obscured.
Jet (Ex): A giant squid can jet backward once per round as a full-round action, at a speed of 320 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.
Skills: A giant squid has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
See Wikipedia Entry: Giant Squid
Back to Main Page → System Reference Document → Creatures
Alignment | Always neutral + |
Challenge Rating | 9 + |
Environment | Temperate aquatic + |
Level Adjustment | — + |
Size | Huge + |
Subtype | Aquatic + |
Title | Giant Squid + |
Type | Animal + |