Difference between revisions of "SRD:Giant Squid"

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===Combat===
 
===Combat===
An opponent can attack a [[SRD:Giant Type|giant]] squid’s tentacles with a [[SRD:Sunder|sunder]] attempt as if they were weapons. A [[SRD:Giant Type|giant]] squid’s tentacles have 10 [[SRD:Hit Points|hit points]] each. If a [[SRD:Giant Type|giant]] squid is currently [[SRD:Grappling|grappling]] a target with the tentacle that is being attacked, it usually uses another limb to make its [[SRD:Attacks of Opportunity|attack of opportunity]] against the opponent making the [[SRD:Sunder|sunder attempt]]. Severing one of a [[SRD:Giant Type|giant]] squid’s tentacles deals 5 points of damage to the creature. A [[SRD:Giant Type|giant]] squid usually withdraws from combat if it loses five tentacles. The creature regrows severed limbs in 1d10+10 days.
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An opponent can attack a giant squid’s tentacles with a [[SRD:Sunder|sunder]] attempt as if they were weapons. A giant squid’s tentacles have 10 [[SRD:Hit Points|hit points]] each. If a giant squid is currently [[SRD:Grappling|grappling]] a target with the tentacle that is being attacked, it usually uses another limb to make its [[SRD:Attacks of Opportunity|attack of opportunity]] against the opponent making the [[SRD:Sunder|sunder attempt]]. Severing one of a giant squid’s tentacles deals 5 points of damage to the creature. A giant squid usually withdraws from combat if it loses five tentacles. The creature regrows severed limbs in 1d10+10 days.
  
'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A [[SRD:Giant Type|giant]] squid deals 1d6+8 points of damage with a successful [[SRD:Grapple|grapple check]].
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'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A giant squid deals 1d6+8 points of damage with a successful [[SRD:Grapple|grapple check]].
  
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a [[SRD:Giant Type|giant]] squid must hit an opponent of any size with a tentacle attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and can [[SRD:Constrict|constrict]]. *A [[SRD:Giant Type|giant]] squid has a +4 racial bonus on [[SRD:Grapple|grapple checks]].
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'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a giant squid must hit an opponent of any size with a tentacle attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and can [[SRD:Constrict|constrict]]. *A giant squid has a +4 racial bonus on [[SRD:Grapple|grapple checks]].
  
'''Ink Cloud ([[SRD:Ex|Ex]]):''' A [[SRD:Giant Type|giant]] squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once per minute as a [[SRD:Free Actions|free action]]. The cloud provides total [[SRD:Concealment|concealment]], which the squid normally uses to escape a losing fight. All vision within the cloud is obscured.
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'''Ink Cloud ([[SRD:Ex|Ex]]):''' A giant squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once per minute as a [[SRD:Free Actions|free action]]. The cloud provides total [[SRD:Concealment|concealment]], which the squid normally uses to escape a losing fight. All vision within the cloud is obscured.
  
'''Jet ([[SRD:Ex|Ex]]):''' A [[SRD:Giant Type|giant]] squid can jet backward once per [[SRD:Round|round]] as a [[SRD:Full-Round Actions|full-round action]], at a speed of 320 feet. It must move in a straight line, but does not provoke [[SRD:Attacks of Opportunity|attacks of opportunity]] while jetting.
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'''Jet ([[SRD:Ex|Ex]]):''' A giant squid can jet backward once per [[SRD:Round|round]] as a [[SRD:Full-Round Actions|full-round action]], at a speed of 320 feet. It must move in a straight line, but does not provoke [[SRD:Attacks of Opportunity|attacks of opportunity]] while jetting.
  
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A [[SRD:Giant Type|giant]] squid has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A giant squid has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
 
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Giant_squid [[SRD:Giant Type|Giant]] Squid]
 
  
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Giant_squid Giant Squid]
  
 
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[[Category:OGL]]
 
[[Category:OGL]]
 
[[Category:Monster]]
 
[[Category:Monster]]
 
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Latest revision as of 03:02, 31 October 2011

This material is published under the OGL

SQUID, GIANT[edit]

Size/Type: Huge Animal (Aquatic)
Hit Dice: 12d8+18 (72 hp)
Initiative: +3
Speed: Swim 80 ft. (16 squares)
Armor Class: 17 (–2 size, +3 Dex, +6 natural), touch 11, flat-footed 14
Base Attack/Grapple: +9/+29
Attack: Tentacle +15 melee (1d6+8)
Full Attack: 10 tentacles +15 melee (1d6+8) and bite +10 melee (2d8+4)
Space/Reach: 15 ft./15 ft. (30 ft. with tentacle)
Special Attacks: Constrict 1d6+8, improved grab
Special Qualities: Ink cloud, jet, low-light vision
Saves: Fort +9, Ref +11, Will +5
Abilities: Str 26, Dex 17, Con 13, Int 1, Wis 12, Cha 2
Skills: Listen +10, Spot +11, Swim +16
Feats: Alertness, Diehard, Endurance, Toughness (2)
Environment: Temperate aquatic
Organization: Solitary
Challenge Rating: 9
Treasure: None
Alignment: Always neutral
Advancement: 13–18 HD (Huge); 19–36 HD (Gargantuan)
Level Adjustment:

These voracious creatures can have bodies more than 20 feet long and attack almost anything they meet.

Combat[edit]

An opponent can attack a giant squid’s tentacles with a sunder attempt as if they were weapons. A giant squid’s tentacles have 10 hit points each. If a giant squid is currently grappling a target with the tentacle that is being attacked, it usually uses another limb to make its attack of opportunity against the opponent making the sunder attempt. Severing one of a giant squid’s tentacles deals 5 points of damage to the creature. A giant squid usually withdraws from combat if it loses five tentacles. The creature regrows severed limbs in 1d10+10 days.

Constrict (Ex): A giant squid deals 1d6+8 points of damage with a successful grapple check.

Improved Grab (Ex): To use this ability, a giant squid must hit an opponent of any size with a tentacle attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. *A giant squid has a +4 racial bonus on grapple checks.

Ink Cloud (Ex): A giant squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once per minute as a free action. The cloud provides total concealment, which the squid normally uses to escape a losing fight. All vision within the cloud is obscured.

Jet (Ex): A giant squid can jet backward once per round as a full-round action, at a speed of 320 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.

Skills: A giant squid has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

See Wikipedia Entry: Giant Squid


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