Difference between revisions of "SRD:Detect Undead"

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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Detect [[SRD:Undead Type|Undead]]
 
| name=Detect [[SRD:Undead Type|Undead]]
| school=[[SRD:Divination School|Divination]]
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| school=Divination
| lvl=[[SRD:Cleric Spell List|Clr]] 1,  [[SRD:Paladin Spell List|Pal]] 1,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1
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| lvl=Cleric 1,  Paladin 1,  Sorcerer/Wizard 1
 
| comp=V, S, M/DF
 
| comp=V, S, M/DF
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]
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''Aura [[SRD:Strength|Strength]]: ''The strength of an [[SRD:Undead Type|undead]] aura is determined by the [[SRD:Hit Dice|HD]] of the [[SRD:Undead Type|undead]] creature, as given on the following table:
 
''Aura [[SRD:Strength|Strength]]: ''The strength of an [[SRD:Undead Type|undead]] aura is determined by the [[SRD:Hit Dice|HD]] of the [[SRD:Undead Type|undead]] creature, as given on the following table:
  
{| class="d20"  
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{| class="zebra d20"  
 
|-
 
|-
 
!'''[[SRD:Hit Dice|HD]]''' !!'''[[SRD:Strength|Strength]]'''  
 
!'''[[SRD:Hit Dice|HD]]''' !!'''[[SRD:Strength|Strength]]'''  
 
|-
 
|-
 
|1 or lower ||Faint  
 
|1 or lower ||Faint  
|- class="even"
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|-  
 
|2–4 ||Moderate  
 
|2–4 ||Moderate  
 
|-
 
|-
 
|5–10 ||Strong  
 
|5–10 ||Strong  
|- class="even"
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|-  
 
|11 or higher ||Overwhelming  
 
|11 or higher ||Overwhelming  
 
|}
 
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''Lingering Aura: ''An [[SRD:Undead Type|undead]] aura lingers after its original source is destroyed. If ''detect [[SRD:Undead Type|undead]] ''is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:
 
''Lingering Aura: ''An [[SRD:Undead Type|undead]] aura lingers after its original source is destroyed. If ''detect [[SRD:Undead Type|undead]] ''is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:
  
{| class="d20"  
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{| class="zebra d20"  
 
|-
 
|-
 
!'''Original [[SRD:Strength|Strength]]''' !!'''Duration of Lingering Aura'''  
 
!'''Original [[SRD:Strength|Strength]]''' !!'''Duration of Lingering Aura'''  
 
|-
 
|-
 
|Faint ||1d6 rounds  
 
|Faint ||1d6 rounds  
|- class="even"
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|-  
 
|Moderate ||1d6 minutes  
 
|Moderate ||1d6 minutes  
 
|-
 
|-
 
|Strong ||1d6x10 minutes  
 
|Strong ||1d6x10 minutes  
|- class="even"
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|-  
 
|Overwhelming ||1d6 days  
 
|Overwhelming ||1d6 days  
 
|}
 
|}
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{{SRD Spell Footer}}
 
{{SRD Spell Footer}}
[[Category:Cleric 1|{{BASEPAGENAME}}]]
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[[Category:Paladin 1|{{BASEPAGENAME}}]]
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[[Category:Sorcerer/Wizard 1|{{BASEPAGENAME}}]]
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[[Category:Divination School|{{BASEPAGENAME}}]]
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[[Category:Detect Spell|{{BASEPAGENAME}}]]
 
[[Category:Detect Spell|{{BASEPAGENAME}}]]

Latest revision as of 02:09, 23 July 2011

This material is published under the OGL


Detect Undead
Divination
Level: Cleric 1, Paladin 1, Sorcerer/Wizard 1
Components: V, S, M/DF
Casting time: 1 standard action
Range: 60 ft.
Area: Cone-shaped emanation
Duration: Concentration, up to 1 minute/ level (D)
Saving Throw: None
Spell Resistance: No

You can detect the aura that surrounds undead creatures. The amount of information revealed depends on how long you study a particular area.

1st Round: Presence or absence of undead auras.

2nd Round: Number of undead auras in the area and the strength of the strongest undead aura present. If you are of good alignment, and the strongest undead aura’s strength is overwhelming (see below), and the creature has HD of at least twice your character level, you are stunned for 1 round and the spell ends.

3rd Round: The strength and location of each undead aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.

Aura Strength: The strength of an undead aura is determined by the HD of the undead creature, as given on the following table:

HD Strength
1 or lower Faint
2–4 Moderate
5–10 Strong
11 or higher Overwhelming

Lingering Aura: An undead aura lingers after its original source is destroyed. If detect undead is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:

Original Strength Duration of Lingering Aura
Faint 1d6 rounds
Moderate 1d6 minutes
Strong 1d6x10 minutes
Overwhelming 1d6 days

Each round, you can turn to detect undead in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Arcane Material Component: A bit of earth from a grave.



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Facts about "Detect Undead"
ComponentV +, S + and M/DF +
LevelCleric 1 +, Paladin 1 + and Sorcerer/Wizard 1 +
RangeOther +
SchoolDivination +
TitleDetect Undead +