Difference between revisions of "Talk:Battlesmith (3.5e Class)"

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:: Well, there's this masterwork variant in homebrew. It could be implemented easily. There's also another weapon upgrade for those with casting skills: Rune-carved: By carving a set of runes, you make spells easier to channel through. It gives the ability to actually hold charges if the user has something like Fell Strike or Eldritch Strike. So, it could be used to charge up the weapon so to speak, wade into battle and not have to use fell strike at that moment, so you can chain better. Also, it could (at an even greater cost) add a bit more to the damage (+1 per die or an extra 1D6 should be more than enough). I apologize if most of my upgrades are for swords; I just love using swords (and yes, I have taught myself things from Iaido to Two-Weapon fighting using severely different weapons). Finally, there's this sourcebook lurking around in the net called 'Gryphon's Book of Weapons'. He's got a few extra materials and upgrades (also a skill called 'forge chants' which could also be used). If you can't find it, I'll try e-mailing it or something.
 
:: Well, there's this masterwork variant in homebrew. It could be implemented easily. There's also another weapon upgrade for those with casting skills: Rune-carved: By carving a set of runes, you make spells easier to channel through. It gives the ability to actually hold charges if the user has something like Fell Strike or Eldritch Strike. So, it could be used to charge up the weapon so to speak, wade into battle and not have to use fell strike at that moment, so you can chain better. Also, it could (at an even greater cost) add a bit more to the damage (+1 per die or an extra 1D6 should be more than enough). I apologize if most of my upgrades are for swords; I just love using swords (and yes, I have taught myself things from Iaido to Two-Weapon fighting using severely different weapons). Finally, there's this sourcebook lurking around in the net called 'Gryphon's Book of Weapons'. He's got a few extra materials and upgrades (also a skill called 'forge chants' which could also be used). If you can't find it, I'll try e-mailing it or something.
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:::I did make the Improved Masterwork items, though I've purposefully left it out for the purpose of compatibility with games without that feat.  Though I was going to give a lesser version of it in class anyway.  It will be written soonish. -- [[User:Eiji-kun|Eiji Hyrule]] 10:45, September 28, 2010 (UTC)

Revision as of 10:45, 28 September 2010

Nice first appearence. Is it inspired (at least in part) by Summon Night: Sword Craft Story? The GBA games were very nice and kept with it.

On further ideas, I'd say give him the ability to improve his weapons as well as his armor. Also, since he crafts stuff, he should be able to make more modifications than normal crafters (the list I gave you could be used and built upon). Maybe also the ability to integrate defeated monsters into his weapons, giving them special abilities (making a weapon out of a wyvern's stinger could add poison to the weapon, while an especially large and strong enemy like a giant could increase hp/toughness or even damage of said weapon).

All in all, I like this and will be scouring my brain for whatever I can think to give you ideas and/or suggestions. As is now though, it's still very nice and fun to play, a difference from the classic 'I craft and then go out and stab people in the face'.--Soulblazer 87 11:09, September 27, 2010 (UTC)

Huh, I didn't think of some of those, those are good ideas. When I get back later, I have to put those in. Thanks! -- Eiji Hyrule 19:30, September 27, 2010 (UTC)
Well, there's this masterwork variant in homebrew. It could be implemented easily. There's also another weapon upgrade for those with casting skills: Rune-carved: By carving a set of runes, you make spells easier to channel through. It gives the ability to actually hold charges if the user has something like Fell Strike or Eldritch Strike. So, it could be used to charge up the weapon so to speak, wade into battle and not have to use fell strike at that moment, so you can chain better. Also, it could (at an even greater cost) add a bit more to the damage (+1 per die or an extra 1D6 should be more than enough). I apologize if most of my upgrades are for swords; I just love using swords (and yes, I have taught myself things from Iaido to Two-Weapon fighting using severely different weapons). Finally, there's this sourcebook lurking around in the net called 'Gryphon's Book of Weapons'. He's got a few extra materials and upgrades (also a skill called 'forge chants' which could also be used). If you can't find it, I'll try e-mailing it or something.
I did make the Improved Masterwork items, though I've purposefully left it out for the purpose of compatibility with games without that feat. Though I was going to give a lesser version of it in class anyway. It will be written soonish. -- Eiji Hyrule 10:45, September 28, 2010 (UTC)