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|bab1=Dashing Leader - When you successfully hit an opponent in melee, all allies, not including yourself, gain an untyped bonus to AC vs that enemy equal to your Charisma modifier until the beginning of your next turn. If an ally uses Dashing Leader vs the same enemy, your use is overwritten and replaced by your ally's. This is a [[SRD:Mind-Affecting Effect|Mind-Affecting Effect]].
|bab6=Verbal Abuse - You may add your Charisma modifier to melee damage rolls in place of Strength.
|bab11=Emotional Trauma - Do an additional number d6s of damage equal to your Charisma modifier on each melee attack. If your target successfully attacked an ally in the last round,, the dice improve to d8s. This is a [[SRD:Mind-Affecting Effect|Mind-Affecting Effect]].
|bab16=Could Make a Rock Cry - You now bypass immunities to [[SRD:Mind-Affecting Effect|Mind-Affecting Effects]].
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