Difference between revisions of "Isla Sorna (3.5e Campaign Setting)/Races"
From Dungeons and Dragons Wiki
(→Winged Velociraptors) |
|||
Line 5: | Line 5: | ||
==Winged Velociraptors== | ==Winged Velociraptors== | ||
+ | [[Winged Velociraptor|Winged Velociraptors]] are the result of an experiment in genetics. Gifted with wings and intelligence that rivals a human's, they consider themsleves the dominant species of Isla Sorna. | ||
+ | |||
+ | ===Racial Traits=== | ||
+ | |||
+ | *{{#set:Racial Ability Adjustments=Variable}} [[SRD:Strength|+2 Strength]], [[SRD:Wisdom|-2 Wisdom]], [[SRD:Dexterity|+2 Dexterity]], [[SRD:Intelligence|+2 Intelligence]], [[SRD:Charisma|-4 Charisma]]: While Winged Velociraptors are physically strong, and very intelligent, they do not possess social skills, and, being visually frightening, most people avoid talking to them. | ||
+ | <!-- fluff to explain adjustments --> | ||
+ | * [[Type::Magical Beast]] ([[Subtype::Air]]): Winged Velociraptors are reptilian animals, but their intelligence and flight grant them Magical Beast status. | ||
+ | * [[Size::Medium]]:As a medium creature,Winged Velociraptors gain no bonuses due to size. | ||
+ | * Winged Velociraptor [[SRD:Base Land Speed|base land speed]] is 40 feet: while [[SRD:Fly|flying]], speed is 50 feet (maneuverability: average) | ||
+ | * Flying is a skill that must be practiced, requiring 2d10 days of practice. There is a 10% chance of injury, and injuries during flight practice increase practice time by 1d3 days per injury. Injuries cause 1d4 damage. Practice days don't have to all be in a row, but they must be completed. Until all pratice days are completed, maneuverability is poor, and flight speed is 25 feet. | ||
+ | * Winged Raptors have [[SRD:Darkvision|Darkvision]] out to 60 feet. | ||
+ | * Winged Raptors gain +2 in Balance; +4 in Hide, Move Silently; and +6 in Jump. | ||
+ | * Language Barrier: While Winged Velociraptors can learn any language, they have some small problems speaking more exotic languages (languages other than somaraptorian and common). While speaking an exotic language, there is a 10% chance that listeners will hear something insulting, rather than what the Raptor is actually trying to say. The DM makes this roll in secret, so players do not know whether they have just asked for a room or insulted the NPC's mother. When this happens, the attitude of any NPC the player is talking to goes down one step. | ||
+ | * [[SRD:Automatic Languages|Automatic Languages]]: Somaraptorian, Common. | ||
+ | * [[SRD:Bonus Languages|Bonus Languages]]: Any, except secret languages. | ||
+ | * [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Rogue|Rogue}}, {{Property Link|Favored Class|SRD:Ranger|Ranger}}: Winged Raptors, being fast, silent predators favor Rogue and Ranger because these classes allow them to use their natural skills constantly. | ||
+ | * [[Level Adjustment]]: +[[Level Adjustment|0]] | ||
+ | * [[ECL|Effective Character Level]]: [[Effective Character Level::1]] |
Revision as of 20:39, 23 August 2010
Major Races
The only Playable Race native to Isla Sorna is the Winged Velociraptor. All other living creatures on Isla Sorna are simple animals.
Winged Velociraptors
Winged Velociraptors are the result of an experiment in genetics. Gifted with wings and intelligence that rivals a human's, they consider themsleves the dominant species of Isla Sorna.
Racial Traits
- +2 Strength, -2 Wisdom, +2 Dexterity, +2 Intelligence, -4 Charisma: While Winged Velociraptors are physically strong, and very intelligent, they do not possess social skills, and, being visually frightening, most people avoid talking to them.
- Magical Beast (Air): Winged Velociraptors are reptilian animals, but their intelligence and flight grant them Magical Beast status.
- Medium:As a medium creature,Winged Velociraptors gain no bonuses due to size.
- Winged Velociraptor base land speed is 40 feet: while flying, speed is 50 feet (maneuverability: average)
- Flying is a skill that must be practiced, requiring 2d10 days of practice. There is a 10% chance of injury, and injuries during flight practice increase practice time by 1d3 days per injury. Injuries cause 1d4 damage. Practice days don't have to all be in a row, but they must be completed. Until all pratice days are completed, maneuverability is poor, and flight speed is 25 feet.
- Winged Raptors have Darkvision out to 60 feet.
- Winged Raptors gain +2 in Balance; +4 in Hide, Move Silently; and +6 in Jump.
- Language Barrier: While Winged Velociraptors can learn any language, they have some small problems speaking more exotic languages (languages other than somaraptorian and common). While speaking an exotic language, there is a 10% chance that listeners will hear something insulting, rather than what the Raptor is actually trying to say. The DM makes this roll in secret, so players do not know whether they have just asked for a room or insulted the NPC's mother. When this happens, the attitude of any NPC the player is talking to goes down one step.
- Automatic Languages: Somaraptorian, Common.
- Bonus Languages: Any, except secret languages.
- Favored Class: Rogue, Ranger: Winged Raptors, being fast, silent predators favor Rogue and Ranger because these classes allow them to use their natural skills constantly.
- Level Adjustment: +0
- Effective Character Level: 1
Facts about "Isla Sorna (3.5e Campaign Setting)/Races"
Effective Character Level | 1 + |
Favored Class | Rogue + and Ranger + |
Racial Ability Adjustments | Variable + |
Size | Medium + |
Subtype | Air + |
Type | Magical Beast + |