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− | Barbarian by levels:
| + | Idea: Ninja of the Rimefire Flame |
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− | #Just a Scratch 1/—, Rage dice +1d6, Rage points
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− | #Grimoire Power Attack, Rage Ability
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− | #Just a Scratch 2/—, So... Angry! +1d6
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− | #Rage Ability
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− | #Just a Scratch 3/—, Rage dice +2d6
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− | #Rage Ability
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− | #Just a Scratch 4/—, Rage dice +3d6
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− | #Furious Attack -1, Rage Ability
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− | #Just a Scratch 5/—, So... Angry! +2d6
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− | #Rage Ability
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− | #Just a Scratch 6/—, Rage dice +4d6
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− | #Rage Ability
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− | #Just a Scratch 7/—, Rage dice +5d6
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− | #Furious Attack -2, Rage Ability
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− | #Just a Scratch 8/—, So... Angry! +3d6
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− | #Rage Ability
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− | #Just a Scratch 9/—, Rage dice +6d6
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− | #Rage Ability
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− | #Just a Scratch 10/—, Rage dice +7d6
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− | #Rage Ability, Capstone
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− | *Rage dice apply to attacks gained from BAB
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− | *So... Angry! dice apply to all attacks made in a round
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− | *Full BAB
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− | *d12 HD
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− | *Medium Armor
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− | *4+int skill points
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− | *Just a Scratch is only vs. AoOs, and stacks with all other sources of DR
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− | *Furious Attack: Remove that much penalty when power attacking
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− | *Rage Points: Start full, can use them to power barbarian abilities. Can regain mid-battle by: A. Getting hit, B. Watching a friend fall unconscious, C. Stoke rage. Rage disappears if you don't regain or lose rage points for 2 rounds. Gain rage dice while raging. Enter rage by spending points.
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− | ;Rage Abilities/Trees:
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− | *Throw Anything - throw a weapon, using str
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− | **Add returning
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− | ***Make it effectively a melee attack
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− | *Hulk Up - As per Expansion
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− | *Raging Attack - Extra attack at -2 attack roll
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− | *Raging Speed - Increase speed, starts at +10' and increases at higher levels
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− | *Pursue - move up to double speed after an opponent who moves away from you
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− | **Make an attack after moving
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− | *Raging Toughness - temp HP? DR?
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− | *Heedless Charge - +4 to attack instead of +2 on a charge, -4 AC instead of -2
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− | **Pounce - make an extra attack
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− | *Corp-a-corp - enter an opponent's square (no AoO), both your reach is reduced by 5', and all squares adjacent to you are considered difficult terrain
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− | *Unstoppable Juggernaut - +10 to str check to burst a door, break an object, or bull rush
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− | *Refuse to Die - Diehard, gain bonus to attack/damage when under 0 HP
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− | *Baleful Apperance - Foes you threaten take a penalty to attack your allies equal to your Charisma modifier, max 1 + 1 for every 4 class levels you possess (1 at 1, 2 at 5, 3 at 9, 4 at 13, 5 at 17)
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− | *Angry at Gravity? - +10 to jump checks?
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− | **Improved Angry at Gravity - Fly, average maneuverability?
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− | *Caution to the Wind - All foes that threaten you may make an AoO against you, you gain a bonus to attack until the start of your next round equal to the number of opponents that attacked you
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− | **Caution to the hurricane - Same but on a charge, for every foe that attacks you gain a +1 to attacks
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− | *Primal Howl - swift action, enemies sickened on failed save
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− | *Raging Charge - If you kill an enemy, you may make a charge action as an immediate action
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− | *Suicidal Attack - +1 attack, -1 to AC and saves for one round, stacks up to however many points you spend, max up to class level?
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− | *Ignore Distractions - Reroll saving throw
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− | **Mindless Rage - Immunity to mind-affecting effects
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− | **Fearless - Immediate action for immunity to fear
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− | **Iron Heart Surge corrected
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− | ***Unrelenting Anger - Choose an effect, ignore it for 1-3 rounds (can use this even when normally unable to act)
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− | *Raging Resistance - Immediate +5 vs. a saving throw
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− | *Knockback - as knockback feat
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− | *Animal Form - a la Pathfinder/Tome polymorph?
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− | **Hybrid form? - think Norn
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− | *Spirit guide - Midna/Navi/Prey hawk?
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− | *Bite of the Wolf - gain bite, make trips with it
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− | *Claws of the lion - pounce? claws? need to think about it some more. Maybe allows rage dice to affect them
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− | *Protective - gain extra rage points if a friend is hurt
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− | **Make an attack against an enemy who hits the friend
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− | *Wild Blow - make an attack at two enemies you threaten
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− | **Whirlwind attack - make an attack against all adjacent enemies
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− | Moar ideas:
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− | *Uncanny dodge?
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− | *Other barbarian abilities?
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