0
edits
Changes
no edit summary
-[[User:Cedges|Cedges]] 15:47, June 9, 2010 (UTC)
The new build combines attack duplicating skills from three sources. I believe that my interpretation of the attack roll interactions from the two ricochets and two with one blow are correct in that the penalty to a specific roll due to one effect is not applied to other rolls made because of other effects. If this is incorrect the penalties are a little higher, more attack bonus is needed to auto-hit the ember on every attack, and divergence doesn't begin until Attack - AC >= -13. -[[User:Cedges|Cedges]] 15:47, June 9, 2010 (UTC)
== Optimized ==
Even if the incomplete template doesn't apply, could you demonstrate DPR against, say, a single foe, taking into account having to recharge maneuvers every 3 rounds and not having distracting ember on one of the two rounds during which you're not recharging maneuvers? I'm not seeing this as optimized yet, and would like a demonstration of it actually being optimized. --[[User:Ghostwheel|Ghostwheel]] 02:43, June 11, 2010 (UTC)