Difference between revisions of "Mindblade Inducer (3.5e Equipment)"

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[[Summary::A boon to soulknives who can channel their mindblade into the weapon.]] This melee-only enhancement allows the soulknife to treat the enchanted weapon as though it was their mind blade for all intents and purposes, including channeling their psychic strike into the weapon. When used in this way, the soulknife's mindblade enhancements replace all of the weapon's normal enhancements except for this one. Unless the soulknife is proficient with the specific weapon he takes the normal -4 to hit when wielding it. As an exception, this enhancement does not require the weapon to be magical, simply masterwork.
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[[Summary::A boon to soulknives who can channel their mindblade into the weapon.]] This melee-only enhancement allows the soulknife to treat the enchanted weapon as though it was their mind blade for all intents and purposes, including channeling their psychic strike into the weapon. When used in this way, the soulknife's mindblade enhancements replace all of the weapon's normal enhancements except for this one. Unless the soulknife is proficient with the specific weapon he takes the normal -4 to hit when wielding it.
  
 
'''Charger:''' Three times per encounter the soulknife may activate their psychic strike as a swift action.<br>
 
'''Charger:''' Three times per encounter the soulknife may activate their psychic strike as a swift action.<br>

Revision as of 06:26, 28 May 2010

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Author: Ghostwheel (talk)
Date Created: May 27, 2010
Status: Complete
Editing: Clarity edits only please
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A boon to soulknives who can channel their mindblade into the weapon. This melee-only enhancement allows the soulknife to treat the enchanted weapon as though it was their mind blade for all intents and purposes, including channeling their psychic strike into the weapon. When used in this way, the soulknife's mindblade enhancements replace all of the weapon's normal enhancements except for this one. Unless the soulknife is proficient with the specific weapon he takes the normal -4 to hit when wielding it.

Charger: Three times per encounter the soulknife may activate their psychic strike as a swift action.
Cost: 4,000 gp

Enhanced: When using this weapon, the soulknife's level is considered 2 higher for the purpose of enhancement bonus.
Cost: 10,000 gp

Flurried: When using this weapon during a full attack, the soulknife may attack as though he had the flurry of blows monk ability as a monk of his soulknife level.
Cost: +2 enhancement bonus

Inducer: This weapon simply allows the soulknife to channel his mindblade through it. Cost: 500 gp

Powerful: The weapon counts as one size larger than its actual size for the purpose of base damage. This does not stack with things like Powerful Build, but does with actual size-increasing effects.
Cost: 4,000 gp

Striker: When dealing psychic strike damage, this weapon deals an additional 1d8 damage.
Cost: +1 enhancement bonus

Switch: Once per encounter the soulknife may change the enhancements on their mindblade as a full-round action.
Cost: 2,000 gp

Moderate varied; Craft Arms and Armor; Price: Varied.



Back to Main Page3.5e HomebrewEquipmentWeapon Enhancements

AuthorGhostwheel +
CostVaried +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA boon to soulknives who can channel their mindblade into the weapon. +
TitleMindblade Inducer +