Difference between revisions of "Terror (3.5e Maneuver)"

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''He doesn't know enough to be frightened as you shift your grip for the next attack. But that's alright. You're in a teaching mood tonight.''
 
''He doesn't know enough to be frightened as you shift your grip for the next attack. But that's alright. You're in a teaching mood tonight.''
  
When you use this strike, in addition to normal melee damage with your weapon, you deal an extra point of vile damage for every 2 initiator levels you possess. If the target fails a Will save, they become panicked for the next 1d4+1 rounds.
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When you use this strike, in addition to normal melee damage with your weapon, you deal an extra point of vile damage for every 2 initiator levels you possess. If the target fails a Will save, they become panicked until the end of your next turn.
 
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Revision as of 20:30, 29 April 2010

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Author: Viatos (talk)
Date Created: 21 March 2010
Status: Complete
Editing: Clarity edits only please
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Terror
Hollow Nymph (Strike) [Evil, Fear]
Level: 2
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates

He doesn't know enough to be frightened as you shift your grip for the next attack. But that's alright. You're in a teaching mood tonight.

When you use this strike, in addition to normal melee damage with your weapon, you deal an extra point of vile damage for every 2 initiator levels you possess. If the target fails a Will save, they become panicked until the end of your next turn.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesHollow Nymph

AuthorViatos +
DescriptorEvil + and Fear +
DisciplineHollow Nymph +
Identifier3.5e Maneuver +
Level2 +
RatingUnrated +
SummaryFear cuts deeper then swords. +
TitleTerror +
TypeStrike +