Difference between revisions of "Hothead (3.5e Feat)"
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|summary=You can now use anger to your advantage! | |summary=You can now use anger to your advantage! | ||
|prereqs=[[Skandars (3.5e Race)|Skandar]] | |prereqs=[[Skandars (3.5e Race)|Skandar]] | ||
− | |benefit=1/day for every 2 con modifiers, as an immediate action you can become hotheaded gaining: + | + | |benefit=1/day for every 2 con modifiers, as an immediate action you can become hotheaded gaining: +2 [[SRD:Strength|Strength]], +2 [[SRD:Constitution|Constitution]], +2 damage, and -2 to AC. Lasts for 1d4 rounds. |
|special=+2 to intimidate when hotheaded. | |special=+2 to intimidate when hotheaded. | ||
}} | }} |
Revision as of 05:18, 7 April 2010
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Hothead [Racial, Skandar]
Prerequisites: SkandarBenefit: 1/day for every 2 con modifiers, as an immediate action you can become hotheaded gaining: +2 Strength, +2 Constitution, +2 damage, and -2 to AC. Lasts for 1d4 rounds.
Special: +2 to intimidate when hotheaded.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Facts about "Hothead (3.5e Feat)"
Article Balance | Moderate + |
Author | Franken Kesey + |
Identifier | 3.5e Feat + |
Prerequisite | Skandar + |
Rated By | Qwertyu63 +, Dragonexx +, Eiji-kun +, Fluffykittens +, The-Marksman +, SecondDeath777 +, Undead Knave +, Leziad + and Ghostwheel + |
Rating | Rated 2.8 / 4 + |
Summary | You can now use anger to your advantage! + |
Title | Hothead + |
Type | Racial + and Skandar + |