Difference between revisions of "Hothead (3.5e Feat)"

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|summary=You can now use anger to your advantage!
 
|summary=You can now use anger to your advantage!
 
|prereqs=[[Skandars (3.5e Race)|Skandar]]
 
|prereqs=[[Skandars (3.5e Race)|Skandar]]
|benefit=1/day for every 2 con modifiers, as an immediate action you can become hotheaded gaining: +4 [[SRD:Strength|Strength]], +2 [[SRD:Constitution|Constitution]], +2 damage, and -2 to AC. Lasts for 1d4 rounds.
+
|benefit=1/day for every 2 con modifiers, as an immediate action you can become hotheaded gaining: +2 [[SRD:Strength|Strength]], +2 [[SRD:Constitution|Constitution]], +2 damage, and -2 to AC. Lasts for 1d4 rounds.
 
|special=+2 to intimidate when hotheaded.
 
|special=+2 to intimidate when hotheaded.
 
}}
 
}}

Revision as of 05:18, 7 April 2010


Homebrew.png
Author: Franken Kesey (talk)
Date Created: 4/6/10
Status: Done
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
2.8
/ 4

 2 users favored it (4/4).
 4 users liked it (3/4).
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Hothead [Racial, Skandar] Prerequisites: SkandarBenefit: 1/day for every 2 con modifiers, as an immediate action you can become hotheaded gaining: +2 Strength, +2 Constitution, +2 damage, and -2 to AC. Lasts for 1d4 rounds. Special: +2 to intimidate when hotheaded.



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Facts about "Hothead (3.5e Feat)"
Article BalanceModerate +
AuthorFranken Kesey +
Identifier3.5e Feat +
PrerequisiteSkandar +
Rated ByQwertyu63 +, Dragonexx +, Eiji-kun +, Fluffykittens +, The-Marksman +, SecondDeath777 +, Undead Knave +, Leziad + and Ghostwheel +
RatingRated 2.8 / 4 +
SummaryYou can now use anger to your advantage! +
TitleHothead +
TypeRacial + and Skandar +