Difference between revisions of "User talk:ThunderGod Cid/Meat Shield"

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How does it work? Especially the parts about squares being occupied? Does the distance that counts as occupied increase? Does that mean that people in melee can't attack the meat shield without reach? The ability seems rather... problematic :-/ --[[User:Ghostwheel|Ghostwheel]] 21:46, February 23, 2010 (UTC)
 
How does it work? Especially the parts about squares being occupied? Does the distance that counts as occupied increase? Does that mean that people in melee can't attack the meat shield without reach? The ability seems rather... problematic :-/ --[[User:Ghostwheel|Ghostwheel]] 21:46, February 23, 2010 (UTC)
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:Fixed that a while back. Think it's been cleared up now. - [[User:ThunderGod Cid|TG Cid]] 22:56, March 10, 2010 (UTC)
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==Because AoO's Are Not Kind to Heavy Armored Guys==
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I was thinking that it would be helpful to add in an ability that gives the Meat Shield more AoO's. I think it would be similar to the [[Races of War (3.5e Sourcebook)#Attacks of Opportunity|Races of War]] rules on the premise, but scale with your total attack bonus instead of your base attack bonus. The reasoning for this is because most characters don't have to worry about making more than 3 or 4 AoO's in a round given the circumstances of their implementation, therefore allowing as many AoO's as normal attacks in a full attack makes sense.
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A Dex-based fighter with maximized Dexterity and Combat Reflexes, however, is capable of making ten AoO's in a single round. Should they manage to acquire Thicket of Blades, they can actually make the most of it. Normally I wouldn't press the issue, but since a Meat Shield of level 4 or higher can make AoO's for any movement in his threat range (basiclly the same as Thicket of Blades from what I understand) I feel more AoO's would actually benefit him. As such, I am proposing that a Meat shield gets 1 AoO for every 5 points of '''total attack bonus''' (not BAB) that he receives (from any source), giving him eight at a total attack bonus of +40 without having to waste his time and feats with Combat Reflexes and Dexterity, which are counter-intuitive to the premise of the class IMO. - [[User:ThunderGod Cid|TG Cid]] 22:56, March 10, 2010 (UTC)

Revision as of 22:56, 10 March 2010

Comments

Very cool class, been looking for a real defender like this for a long time. --Be well 14:25, February 20, 2010 (UTC)

Thank you. It's been SGT'ed but not thoroughly playtested, so if you ever use it in a campaign feel free to post how it went, what its pitfalls are, etc. - TG Cid 15:25, February 20, 2010 (UTC)
I'm currently travelling, so might be some time before I can play it. But I will let you know when I do :) --Be well 02:12, February 21, 2010 (UTC)

Wide Load

How does it work? Especially the parts about squares being occupied? Does the distance that counts as occupied increase? Does that mean that people in melee can't attack the meat shield without reach? The ability seems rather... problematic :-/ --Ghostwheel 21:46, February 23, 2010 (UTC)

Fixed that a while back. Think it's been cleared up now. - TG Cid 22:56, March 10, 2010 (UTC)

Because AoO's Are Not Kind to Heavy Armored Guys

I was thinking that it would be helpful to add in an ability that gives the Meat Shield more AoO's. I think it would be similar to the Races of War rules on the premise, but scale with your total attack bonus instead of your base attack bonus. The reasoning for this is because most characters don't have to worry about making more than 3 or 4 AoO's in a round given the circumstances of their implementation, therefore allowing as many AoO's as normal attacks in a full attack makes sense.

A Dex-based fighter with maximized Dexterity and Combat Reflexes, however, is capable of making ten AoO's in a single round. Should they manage to acquire Thicket of Blades, they can actually make the most of it. Normally I wouldn't press the issue, but since a Meat Shield of level 4 or higher can make AoO's for any movement in his threat range (basiclly the same as Thicket of Blades from what I understand) I feel more AoO's would actually benefit him. As such, I am proposing that a Meat shield gets 1 AoO for every 5 points of total attack bonus (not BAB) that he receives (from any source), giving him eight at a total attack bonus of +40 without having to waste his time and feats with Combat Reflexes and Dexterity, which are counter-intuitive to the premise of the class IMO. - TG Cid 22:56, March 10, 2010 (UTC)