Difference between revisions of "User talk:ThunderGod Cid/Meat Shield"

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== Comments ==
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Very cool class, been looking for a real defender like this for a long time. --[[User:Reddir|Be well]] 14:25, February 20, 2010 (UTC)
 
Very cool class, been looking for a real defender like this for a long time. --[[User:Reddir|Be well]] 14:25, February 20, 2010 (UTC)
  
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::I'm currently travelling, so might be some time before I can play it. But I will let you know when I do :) --[[User:Reddir|Be well]] 02:12, February 21, 2010 (UTC)
 
::I'm currently travelling, so might be some time before I can play it. But I will let you know when I do :) --[[User:Reddir|Be well]] 02:12, February 21, 2010 (UTC)
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== Wide Load ==
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How does it work? Especially the parts about squares being occupied? Does the distance that counts as occupied increase? Does that mean that people in melee can't attack the meat shield without reach? The ability seems rather... problematic :-/ --[[User:Ghostwheel|Ghostwheel]] 21:46, February 23, 2010 (UTC)

Revision as of 21:46, 23 February 2010

Comments

Very cool class, been looking for a real defender like this for a long time. --Be well 14:25, February 20, 2010 (UTC)

Thank you. It's been SGT'ed but not thoroughly playtested, so if you ever use it in a campaign feel free to post how it went, what its pitfalls are, etc. - TG Cid 15:25, February 20, 2010 (UTC)
I'm currently travelling, so might be some time before I can play it. But I will let you know when I do :) --Be well 02:12, February 21, 2010 (UTC)

Wide Load

How does it work? Especially the parts about squares being occupied? Does the distance that counts as occupied increase? Does that mean that people in melee can't attack the meat shield without reach? The ability seems rather... problematic :-/ --Ghostwheel 21:46, February 23, 2010 (UTC)