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edits
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Added "Playing a Sniper" section.
All of the following are class features of the Sniper.
'''{{Anchor|Sniper's Patience}} ([[Ex]]):''' When you could make a ranged attack against an opponent, you make forfeit that attack, and keep your weapon trained on the target until your next attack, making it at the original bonus, and rolling your attack roll twice, taking the better roll. If you hit with a critical, you may apply the same number of bonus rolls to your confirmation.
===Campaign Information===
In general combat, however, levels in sniper provide little advantage over shooting as often as possible, and such combats rely on the sniper'''Combat:''' <-Typical role in combat->s base class abilities.
'''Advancement:''' <The sniper class exists to specialize in a particular tactic -Typical advancement options for sniping. Some characters with this classmay want pursue sniping in full, but others may only want to dabble in the art of precision. Include desirable multiclass optionsLow entry requirements are friendly to dabblers, but the sniper is no more powerful than a base class ->simply more specialized.
'''Resources:''' <Sniping is a skill and a style, not an identity. Very few sniper organizations exist -What kind instead most snipers are part of assistance members military marksmanship academies, orders of this class can expect from each other including possible organizations-> REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A assassins, etc... " SECTION -->
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