Difference between revisions of "SRD:Ghoul Touch"
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| name=Ghoul Touch | | name=Ghoul Touch | ||
− | | school= | + | | school=Necromancy |
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 2 | | lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 2 | ||
| comp=V, S, M | | comp=V, S, M |
Revision as of 03:10, 9 January 2010
This material is published under the OGL |
Necromancy | |
Level: | Sor/Wiz 2 |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Living humanoid touched |
Duration: | 1d6+2 rounds |
Saving Throw: | Fortitude negates |
Spell Resistance: | Yes |
Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack.
Additionally, the paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Fortitude negates). A neutralize poison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench.
Material Component: A small scrap of cloth taken from clothing worn by a ghoul, or a pinch of earth from a ghoul’s lair.
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