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* ''Armor Focus:'' The saboteur gains [[Armor_Focus_(3.5e_Feat)|Armor Focus]] as a bonus feat.
* ''Audio Augment (Su):'' The saboteur may use ghost sound as a swift action at will, and may take 10 on Bluff and Disguise checks to mimic a particular individual’s voice.
* ''Augmented Vision (Su):'' The saboteur gains the invocations All Seeing Eyes, Devil’s Sight and See the Unseen (Complete Arcane versions)
* ''Debris Wielder:'' The saboteur gains [[Debris_Wielder_(3.5e_Feat)|Debris Wielder]] as a bonus feat.
* ''Eye for Magic (Su):'' The saboteur may use detect magic and identify at will as a move or swift action. At character level 10, they may also use arcane sight and at 15th they may use analyze dweomer in the same way.
''Major Traits''
* ''Arcane Saboteur:'' The saboteur gains the ability to cast Arcane spells. They use the progression of a Bard of their class level minus 2 (minimum 1) and learn spells from the Bard spell list. At 4th and every four levels beyond, they may add a spell from the Sorcerer/Wizard spell list of a level they can cast. They may choose whether they use Int or Cha as their spellcasting ability when they select this trait.
* ''Combative Saboteur:'' The Saboteur’s BAB retroactively becomes Full, their Fort retroactively becomes Good, and they gain bonus feats as a [[SRD:Fighter|Fighter]] of their class level.
* ''Demolition Saboteur:'' The saboteur gains Bomb as a Grenadier of their class level minus 2 (minimum 1) and the Throw Anything feat.
* ''Divine Saboteur:'' The saboteur gains the ability to cast Divine Spells. They use the progression of a Bard of their class level minus 2 (minimum 1) and learn spells from the Cleric or Druid spell list, chosen when they select this style trait. They may choose whether they use Wis or Cha as their spellcasting ability when they select this trait.
* ''Furious Saboteur:'' The saboteur gains the Rage ability of a barbarian of their class level minus 2 (minimum 1).
* ''Invoking Saboteur:'' The saboteur gains invocations as a warlock of their class level minus 2 (minimum 1).
* ''Meditant Saboteur:'' The saboteur gains Fatal the Unarmed Strike and Fighting Styles as Bonus Feats of a monk [[SRD:Monk|Monk]] of their class level minus 2 (minimum 1).
* ''Psionic Saboteur:'' The saboteur gains the manifesting of a psychic warrior of their class level minus 2 (minimum 1)
* ''Stabbing Saboteur:'' The saboteur gains Sneak Attack as a rogue of their class level minus 2 (minimum 1).
''Minor Traits''
* ''Armored Saboteur:'' The saboteur gains proficiency in Heavy and Exotic armor. They do not suffer Arcane Spell Failure if they can cast spells.
* ''Dabbling Saboteur:'' The saboteur gains their choice of [[Born_Invoker_(3.5e_Feat)|Born Invoker]], [[Born_Sorcerer_(3.5e_Feat)|Born Sorcerer]] or [[Born_Wizard_(3.5e_Feat)|Born Wizard]] (or "Born Cleric" or "Born Psionic") as a bonus feat. They do not need to meet the 1st level only prerequisite.
* ''Evasive Saboteur:'' The saboteur gains Evasion and Uncanny Dodge as a Rogue of their level (including Improved Uncanny Dodge at 8th level and Improved Evasion at 10th).