Difference between revisions of "SRD5:Mage (NPC)"

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{{OGL Top}}
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{{5esrd}}
 
 
 
{{5e Monster
 
{{5e Monster
|name=Mage<!--Creature Name-->
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|name=Mage
|size=Medium <!--Medium, Large, etc.-->
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|sorttext=Mage NPC
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|refs={{SRD5ref}} <ref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
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|size=Medium  
|subtype=Any Race <!--Elf, Goblinoid, etc.-->
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|type=Humanoid  
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
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|swarm=  
|ac=12 <!--armor class-->
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|subtype=Any Race, Mage, Wizard
|acfluff=15 with {{srd5lc|Mage Armor}}
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|align=Any Alignment  
|hp=40 <!--number of hit points-->
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|ac=12  
|hd=9d8 <!--10d8, 4d12, etc.-->
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|acfluff=15 with {{5espell|Mage Armor}}
|speed=30 ft.<!--walking speed in feet, other speed (fly, swim) in feet-->
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|hp=40  
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|hd=9d8  
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|speed=30 ft.
 
|str=9
 
|str=9
 
|dex=14
 
|dex=14
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|conditionimmunity=  
 
|conditionimmunity=  
 
|senses=  
 
|senses=  
|perception=11 <!--Passive Perception bonus; +5-->
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|perception=11 <!--Passive-->
 
|languages=Any four languages <!--Common, Goblin, None, etc.-->
 
|languages=Any four languages <!--Common, Goblin, None, etc.-->
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|habitat=Urban
 
|cr=6 <!--Prof: +4 -->
 
|cr=6 <!--Prof: +4 -->
|xp=2,300 <!--Experience points for destroying-->
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|xp= <!--Experience points for destroying-->
|qualities=
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|canon=true
{{5e Ability|Spellcasting|The mage is an 9th-­level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: <br />
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|npc=true
Cantrips (at will): ''{{srd5lc|Fire Bolt}}, {{srd5lc|Light (spell)|Light}}, {{srd5lc|Mage Hand}}, {{srd5lc|Prestidigitation}}'' <br />  
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|summary=Wizard NPC
1st level (4 slots): ''{{srd5lc|Detect Magic}}, {{srd5lc|Mage Armor}}, {{srd5lc|Magic Missile}}, {{srd5lc|Shield}}'' <br />
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2nd level (3 slots): ''{{srd5lc|Misty Step}}, {{srd5lc|Suggestion}}'' <br />
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|feature1=Spellcasting
3rd level (3 slots): ''{{srd5lc|Counterspell}}, {{srd5lc|Fireball}}, {{srd5lc|Fly (spell)|fly}}'' <br />
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|flimit1=
4th level (3 slots): ''{{srd5lc|Greater Invisibility}}, {{srd5lc|Ice Storm}}'' <br />
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|fdesc1=The mage is an 9th-­level spellcaster. Its spellcasting ability is Intelligence {{5e Spell Save Hit|3|3}}<!--(spell save DC 14, +6 to hit with spell attacks)-->. The mage has the following wizard spells prepared: <br />
5th level (3 slots): ''{{srd5lc|Cone of Cold}}
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:{{SRD5|Cantrip}}s (at will): {{5e Spell Line|Fire Bolt, Light, Mage Hand, Prestidigitation}} <br />  
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:1st level (4 {{SRD5|Spell Slot|slots}}): {{5e Spell Line|Detect Magic, Mage Armor, Magic Missile, Shield}} <br />
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:2nd level (3 slots): {{5e Spell Line|Misty Step}}, {{5espell|Suggestion}} <br />
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:3rd level (3 slots): {{5e Spell Line|Counterspell, Fireball, Fly}} <br />
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:4th level (3 slots): {{5e Spell Line|Greater Invisibility, Ice Storm}} <br />
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:5th level (3 slots): {{5espell|Cone of Cold}}
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|action1=Dagger
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|alimit1=
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|adesc1=''{{SRD5|Melee Weapon Attack|Melee}} or {{SRD5|Ranged Weapon Attack}}:'' +5 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one target. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage.
 
}}
 
}}
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'''Mages''' spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
  
|actions=
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===Found in Adventures===
{{5e Ability|Dagger|''Melee or Ranged Weapon Attack:'' +5 to hit, reach 5 ft. or range 20/60 ft., one target. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage.}}
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{{5e Creature Adventure List|Mage}}
  
|reaction=
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==List of Mages==
|legendary=
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{{5e Monster List/UL|Mage}}
}}
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''Also see {{SRD5|Wizard#List of Wizards|List of Wizards}}
  
'''Mages''' spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
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==Sources and Notes==
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<references />
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[[Category:SRD5 Monsters]]
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[[Category:SRD5 NPCs]]
  
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{{5e Footer|NPC|SRD5}}
{{SRD5 Footer|Monster}}
 
[[Category:SRD5 Monsters|{{Title Only|{{BASEPAGENAME}}}}]]
 
[[Category:SRD5 NPCs|{{Title Only|{{BASEPAGENAME}}}}]]
 
[[Category:NPC|{{Title Only|{{BASEPAGENAME}}}}]]
 
[[Category:5e NPCs|{{Title Only|{{BASEPAGENAME}}}}]]
 
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 13:44, 2 June 2024

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Mage (NPC) [SRD5 OGL/CC-BY][1] [2] [3]
Medium Humanoid (Any Race, Mages, Wizards), Any Alignment
Armor Class: 12 (15 with mage armor)
Hit Points: 40 (9d8)
Speed: 30 ft.
STR DEX CON INT WIS CHA
9 (-1) 14 (+2) 11 (+0) 17 (+3) 12 (+1) 11 (+0)
Saving Throws: Int +6, Wis +4
Skills: Arcana +6, History +6
Senses: passive Perception 11
Languages: Any four languages
Habitat: Urban
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Spellcasting. The mage is an 9th-­level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): misty step, suggestion
3rd level (3 slots): counterspell, fireball, fly
4th level (3 slots): greater invisibility, ice storm
5th level (3 slots): cone of cold

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.


Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.

Found in Adventures[edit]


List of Mages[edit]

(2 official and unofficial Mages)

Also see List of Wizards

Sources and Notes[edit]

  1. SRD5:
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Mage (NPC)"
AlignmentAny Alignment +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval6 +
Canontrue +
Challenge Rating6 +
Creature NameMage +
Experience Points2,300 +
FeaturesSpellcasting + and Dagger +
HabitatUrban +
Hit Dice9d8 +
Hit Points40 +
NPCtrue +
NameMage +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeMedium +
SortTextMage NPC +
SubtypeAny Race +, Mage + and Wizard +
SummaryWizard NPC +
TypeHumanoid +