Difference between revisions of "SRD5:Nightmare"
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|languages=understands {{SRD5|Abyssal}}, {{SRD5|Common}}, and {{SRD5|Infernal}} but can't speak | |languages=understands {{SRD5|Abyssal}}, {{SRD5|Common}}, and {{SRD5|Infernal}} but can't speak | ||
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{{5e Ability|Confer Fire Resistance|The nightmare can grant {{srd5lc|Resistance}} to {{srd5lc|Fire}} damage to anyone riding it.}} | {{5e Ability|Confer Fire Resistance|The nightmare can grant {{srd5lc|Resistance}} to {{srd5lc|Fire}} damage to anyone riding it.}} | ||
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− | {{5e Ability|Hooves|''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one creature. ''Hit:'' 13 (2d8+4) {{srd5lc|Bludgeoning}} damage plus 7 (2d6) fire damage.}} | + | {{5e Ability|Hooves|''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one creature. ''Hit:'' 13 (2d8+4) {{srd5lc|Bludgeoning}} damage plus 7 (2d6) fire damage.}} |
{{5e Ability|Ethereal Stride|The nightmare and up to three willing creatures within 5 feet of it magically enter the {{SRD5|Ethereal Plane}} from the {{SRD5|Material Plane}}, or vice versa.}} | {{5e Ability|Ethereal Stride|The nightmare and up to three willing creatures within 5 feet of it magically enter the {{SRD5|Ethereal Plane}} from the {{SRD5|Material Plane}}, or vice versa.}} | ||
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Latest revision as of 03:11, 25 April 2024
Not the article you are looking for? | |
see Dream (disambiguation). |
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Nightmare | ||||||||||||
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Large Fiend, Neutral Evil | ||||||||||||
Armor Class: 13 (natural armor) | ||||||||||||
Hit Points: 68 (8d10+24) | ||||||||||||
Speed: 60 ft., fly 90 ft. | ||||||||||||
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Damage Immunity: fire | ||||||||||||
Senses: passive Perception 11 | ||||||||||||
Languages: understands Abyssal, Common, and Infernal but can't speak | ||||||||||||
Plane: Lower Planes | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ActionsHooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8+4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa. |
A nightmare appears as a black horse with flames in its mouth, main, tail and encompassing its hooves. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources[edit]
Facts about "Nightmare"
Alignment | Neutral Evil + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
CRval | 3 + |
Canon | true + |
Challenge Rating | 3 + |
Creature Name | Nightmare + |
Experience Points | 700 + |
Features | Confer Fire Resistance +, Illumination +, Hooves +, Ethereal Stride + and {{{feature1}}} + |
Hit Dice | 8d10+24 + |
Hit Points | 68 + |
Name | Nightmare + |
Plane | Lower Planes + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Size | Large + |
SortText | Nightmare 5e + |
Title | Nightmare + |
Type | Fiend + |