Open main menu

Dungeons and Dragons Wiki β

Changes

SRD5:Shield Guardian

298 bytes added, 01:40, 20 February 2024
m
Habitat
{{edition|Shield Guardian}}
{{5esrd}}
{{5e Monster
|name=Shield Guardian |sorttext=|refs={{SRD5ref}} <ref name="mm5.271">also published in &mdash; {{Cite Pub|Monster Manual (5e)|pages=271}}</ref> <!--Creature Nameref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat -{{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>|size=Large <!--Medium, Large, etc.-->|type=Construct <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|align=Unaligned <!--Lawful Good, Chaotic Evil-->|ac=17 <!--armor class-->|acfluff=natural armor <!--reason if given-->|hp=142 <!--number of hit points-->|hd=15d10+60 <!--10d8, 4d12, etc.-->
|speed=30 ft.
|str=18
|wis=10
|cha=3
|saves= <!--bonus to save; [[SRD5:Strength|Str]] {{5eStr}} +5-->
|skills=
|damagevulnerabilities= <!--bludgeoning, slashing, piercing-->
|damageresistances=
|damageimmunity={{srd5lc|Poison}} <!--damage type; fire, radiant-->
|conditionimmunity={{srd5lc|Charmed}}, {{srd5lc|Exhaustion}}, {{srd5lc|Frightened}}, {{srd5lc|Paralyzed}}, {{srd5lc|Poisoned}}
|senses={{srd5lc|Blindsight}} 10 ft., {{srd5lc|Darkvision}} 60 ft.
|perception=10 <!--Passive Perception bonus; +5-->
|languages=understands commands given in any language but can't speak
|habitat=Urban
|cr=7 <!--Challenge Rating-->
|xp=2,900 <!--Experience points for destroying-->|qualitiescanon=true|summary=A shield guardian {{5e Abilitysrd5lc|Bound|The shield guardian is magically bound to Construct}} of metal and wood, as large as an amulet. As long as the guardian and its amulet are on the same {{srd5lc|Plane|plane of existenceOgre}}, the amulet’s wearer can telepathically call the guardian to travel to itroughly humanoid in appearance. <!-- 1-2 line unofficial, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearerUNPLAGIRIZED, half of any damage the wearer takes (rounded up) is transferred to the guardian.}}description -->
{{5e Ability|Regenerationfeature1=Bound|flimit1=|fdesc1=The shield guardian regains 10 {{srd5lc|Hit Point}}s at is magically bound to an amulet. As long as the start of guardian and its amulet are on the same {{srd5lc|TurnPlane|plane of existence}} if , the amulet’s wearer can telepathically call the guardian to travel to it has at least 1 hit points, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian.}}
{{5e Ability|Spell Storingfeature2=Regeneration|flimit2=|A spellcaster who wears the fdesc2=The shield guardian’s amulet can cause the guardian to store one regains 10 {{srd5lc|spellHit Point}} s at the start of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no its {{srd5lc|Spell Component|componentTurn}}s. When the spell is cast or a new spell is stored, any previously stored spell is lostif it has at least 1 hit points.}}
|actionsfeature3=Spell Storing|flimit3=|fdesc3=A spellcaster who wears the shield guardian’s amulet can cause the guardian to store one {{5e Ability|Multiattacksrd5lc|spell}} of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian makes two fist attacks.When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no {{srd5lc|Spell Component|component}}s. When the spell is cast or a new spell is stored, any previously stored spell is lost.
{{5e Ability|Fistaction1=Multiattack|''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lcalimit1=|Bludgeoning}} damageadesc1=The guardian makes two fist attacks.}}
|reactionaction2=Fist{{5e Ability|Shieldalimit2=|When a creature makes an attack against the wearer of the guardianadesc2='s amulet, the guardian grans a +2 bonus to the wearer's {{SRD5|ACMelee Weapon Attack}} if the guardian is within :'' +7 to hit, reach 5 feet of the wearerft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Bludgeoning}}damage.
|legendaryreaction1=Shield|rlimit1=|rdesc1=When a creature makes an attack against the wearer of the guardian's amulet, the guardian grans a +2 bonus to the wearer's {{SRD5|AC}} if the guardian is within 5 feet of the wearer
}}
{{SRD5end}}
A shield guardian {{srd5lc|Construct}} of metal and wood, as large as an {{srd5lc|Ogre}}, roughly humanoid in appearance.
<!--{{UnofficialInfo|A shield guardian appears as a (large?) suit of armor.}}--> ==Sourcesand Notes==* <references />[[SRD-OGL v5.1Category:SRD5 Monsters]] {{SRD5 5e Footer|Monster}}[[Category:SRD5 MonstersConstruct|{{Title Only|{{BASEPAGENAMEOGL}}}}]]
{{Navboxes}}
26,484
edits