Difference between revisions of "SRD:Cat"

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[[File:Gustav chocolate.jpg|thumb|right|200px|Cat<br />by Karin Langner-Bahmann<br />via Mediawiki Commons<br />CC-BY-SA<br />''Image is not part of the SRD'']]
 
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Latest revision as of 01:01, 15 January 2024

Disambiguation.png
Cat exists in other D&D editions see:

Cat (disambiguation).

This material is published under the OGL
Cat
by Karin Langner-Bahmann
via Mediawiki Commons
CC-BY-SA
Image is not part of the SRD

CAT[edit]

Size/Type: Tiny Animal
Hit Dice: 1/2 d8 (2 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Claw +4 melee (1d2–4)
Full Attack: 2 claws +4 melee (1d2–4) and bite –1 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7
Skills: Balance +10, Climb +6, Hide +14 +16*, Jump +10, Listen +3, Move Silently +6 +8, Spot +3
Feats: Stealthy, Weapon FinesseB
Environment: Temperate plains
Organization: Domesticated or solitary
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:

The statistics presented here describe a common housecat.

Combat[edit]

Cats prefer to sneak up on their prey.

Skills: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.

See Wikipedia Entry: Cat



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