Difference between revisions of "Destructive Teleport (3.5e Spell)"
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''Research Notes: The spell is not working as intended, the methods used to to cross interdimensional line through subspace manipulation are flawed, resulting in immediate and irreparable destruction.'' | ''Research Notes: The spell is not working as intended, the methods used to to cross interdimensional line through subspace manipulation are flawed, resulting in immediate and irreparable destruction.'' | ||
− | This spell behave as per [[SRD:Greater Teleport|''greater teleport'']], except that upon arrival a wave of destructive subspatial energy fills 20-ft.-radius spread around the caster and spell's target. All creatures and objects within the radius take | + | This spell behave as per [[SRD:Greater Teleport|''greater teleport'']], except that upon arrival a wave of destructive subspatial energy fills 20-ft.-radius spread around the caster and spell's target. All creatures and objects within the radius take 2d6 damage per caster level, and those slain by the effect are utterly disintegrated alongside their nonmagical items. This damage ignore hardness and is never halved before it. A successful [[Reflex]] save halves the damage. The targets of the spell are unaffected by the wave of destruction and are unharmed. |
This spell is on every spell list which also has [[SRD:Teleport|''teleport'']] and [[SRD:Greater Teleport|''greater teleport'']]. | This spell is on every spell list which also has [[SRD:Teleport|''teleport'']] and [[SRD:Greater Teleport|''greater teleport'']]. |
Latest revision as of 05:55, 28 September 2022
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Conjuration (Teleportation) / Evocation | |
Level: | Sorcerer/Wizard 9 |
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Components: | V |
Casting time: | 1 Round |
Range: | Personal and Touch |
Targets: | You and touched objects or other touched willing creatures |
Duration: | Instantaneous |
Saving Throw: | None and Will negates (object), Reflex half |
Spell Resistance: | No and Yes (object) |
Research Notes: The spell is not working as intended, the methods used to to cross interdimensional line through subspace manipulation are flawed, resulting in immediate and irreparable destruction.
This spell behave as per greater teleport, except that upon arrival a wave of destructive subspatial energy fills 20-ft.-radius spread around the caster and spell's target. All creatures and objects within the radius take 2d6 damage per caster level, and those slain by the effect are utterly disintegrated alongside their nonmagical items. This damage ignore hardness and is never halved before it. A successful Reflex save halves the damage. The targets of the spell are unaffected by the wave of destruction and are unharmed.
This spell is on every spell list which also has teleport and greater teleport.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
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Article Balance | High + |
Author | Leziad + |
Component | V + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 9 + |
Range | Other + |
Rating | Undiscussed + |
School | Conjuration + and Evocation + |
Subschool | Teleportation + |
Summary | You teleport and cause incredible destruction upon arrival. + |
Title | Destructive Teleport + |