Difference between revisions of "Wanderer (3.5e Feat)"
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Revision as of 17:43, 24 October 2009
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Wanderer [Archetype]
Prerequisites: NoneBenefit: See below
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat that you meet the prerequisites for.
Archetype Feat Bonus are based on HD.
- 1 HD: You only needs half as much food, water, and sleep compared to your race to survive.
- 3 HD: You are immune to fatigue, and anything that would cause you to become exhausted makes you fatigued instead.
- 8 HD: You become immune to disease and poison. You also gain a +4 enhancement bonus on fortitude save against spells and spell-like abilities.
- 15 HD: You gain regeneration 5/fire or acid. If you become immune to both energy types, you lose the regeneration and gains fast healing 10.
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