Difference between revisions of "SRD:Criosphinx"
From Dungeons and Dragons Wiki
m (Text replace - "==COMBAT==" to "==Combat==") |
m (Reverted edits by 159.191.197.254 (talk) to last revision by Havvy) |
(One intermediate revision by one other user not shown) | |
(No difference)
|
Latest revision as of 19:24, 20 May 2022
This material is published under the OGL |
Criosphinx[edit]
Size/Type: | Large Magical Beast |
---|---|
Hit Dice: | 10d10+30 (85 hp) |
Initiative: | +0 |
Speed: | 30 ft. (6 squares), fly 60 ft. (poor) |
Armor Class: | 20 (–1 size, +11 natural), touch 9, flat-footed 20 |
Base Attack/Grapple: | +10/+20 |
Attack: | Gore +15 melee (2d6+6) |
Full Attack: | Gore +15 melee (2d6+6) and 2 claws +10 melee (1d6+3) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Pounce, rake 1d6+3 |
Special Qualities: | Darkvision 60 ft., low-light vision |
Saves: | Fort +10, Ref +7, Will +3 |
Abilities: | Str 23, Dex 10, Con 17, Int 10, Wis 11, Cha 11 |
Skills: | Intimidate +8, Listen +11, Spot +1 |
Feats: | Alertness, Cleave, Flyby Attack, Power Attack |
Environment: | Warm deserts |
Organization: | Solitary |
Challenge Rating: | 7 |
Treasure: | Standard |
Alignment: | Always neutral |
Advancement: | 11–15 HD (Large); 16–30 HD (Huge) |
Level Adjustment: | +3 (cohort) |
These sphinxes are always male. Neither good nor evil, they lack the intelligence of the androsphinx.
Combat[edit]
Criosphinxes attack with their claws, as do their kin, but they can also butt with their horns. They don’t cast spells and employ only the most simple battle tactics.
Rake (Ex): Attack bonus +15 melee, damage 1d6+3.
See Wikipedia Entry: Sphinx
Back to Main Page → System Reference Document → Creatures
Facts about "Criosphinx"
Alignment | Always neutral + |
Challenge Rating | 7 + |
Environment | Warm deserts + |
Level Adjustment | +3 (cohort) + |
Size | Large + |
Title | Criosphinx + |
Type | Magical Beast + |