Difference between revisions of "Master the Four Winds (3.5e Utterance)"
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'''Reverse:''' In the same area you would be able to control winds, you can instead suppress the motion of all wind and muffle sonic vibrations. In this area, the speed of wind drops to 0, and all [Air] spells require an opposed caster level check to cast successfully. Sound is muffled, doubling all Listen penalties for distance. All sonic damage is minimized. This version does not require concentration. | '''Reverse:''' In the same area you would be able to control winds, you can instead suppress the motion of all wind and muffle sonic vibrations. In this area, the speed of wind drops to 0, and all [Air] spells require an opposed caster level check to cast successfully. Sound is muffled, doubling all Listen penalties for distance. All sonic damage is minimized. This version does not require concentration. | ||
− | '''Failure:''' On a | + | '''Failure:''' On a faile |
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Revision as of 19:17, 20 May 2022
{{author |author_name=Ei
Pbpoibfjnok!
You command the air to move elsewhere, and whipping up a great cyclone. This functions as control winds.
Reverse: In the same area you would be able to control winds, you can instead suppress the motion of all wind and muffle sonic vibrations. In this area, the speed of wind drops to 0, and all [Air] spells require an opposed caster level check to cast successfully. Sound is muffled, doubling all Listen penalties for distance. All sonic damage is minimized. This version does not require concentration.
Failure: On a faile
Facts about "Master the Four Winds (3.5e Utterance)"
Article Balance | High + |
Author | Eiji-kun + |
Descriptor | Air + |
Identifier | 3.5e Utterance + |
Level | Truenamer 3 + |
Range | Other + |
Rating | Unrated + |
School | Primal Word + |
Summary | Duplicate control winds, or dampen wind and sound in an area. + |
Title | Master the Four Winds + |