Difference between revisions of "User:ESONJ/oneshotrules"
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− | '''3.''' If you die during the one shot, you can forgo a reward item at the end of the game to be | + | '''3.''' If you die during the one shot, you can forgo a reward item at the end of the game, or pay the resurrection fee to be resurrected after one minute if you would like. |
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− | '''7.''' If you have DM Inspiration either through me or fanatic, you can declare that you are using it after the roll has been made. | + | '''7.''' If you have DM Inspiration either through me or fanatic, you can declare that you are using it after the roll has been made. You can do so to impose disadvantage on another roll but must declare before the roll has been made. |
Revision as of 01:30, 30 December 2021
1. Don't talk over or interrupt other players. I am the DM. Only I can do that.
2. Potions are yourself are a bonus action, on others are an action.
3. If you die during the one shot, you can forgo a reward item at the end of the game, or pay the resurrection fee to be resurrected after one minute if you would like.
4. If you ever feel uncomfortable or that another player or myself are making the game not a safe, fun, or otherwise positive place for you please DM me and let me know, I can't address the situation if I don't know it needs to be addressed.
5. I use the following Variant Rules.
https://dnd-wiki.org/wiki/Creature_Identification_(5e_Variant_Rule)
https://dnd-wiki.org/wiki/Delay_(5e_Variant_Rule)
https://dnd-wiki.org/wiki/Variant_Surprise_Rounds_(5e_Variant_Rule)
5a. For Creature Identification, I also allow people to ask other questions that I'll either answer or tell them to ask another question at my Discretion
6. Reward Items will be selected from a table of items provided by the players before the quest of 1 major and 2 minor items of the Tier. Based on items used during the quest, the remaining items will be selectable as reward items at the end. Each player will roll 1d100 and the highest, then lowest rolls will get their pick of items first, with the remaining three going in the order of highest to lowest items.
7. If you have DM Inspiration either through me or fanatic, you can declare that you are using it after the roll has been made. You can do so to impose disadvantage on another roll but must declare before the roll has been made.
8. You can only assist on a skill check if you also have proficiency in that skill.
8A. You can also attempt to justify why your character can help on a skill they are not proficient in, but you can only do this for one skill per one shot.
8B. Additionally if you have jack of all trades you can help on any skill check that the person making is proficient in
9. The game is built around one short rest. Any further rests taken besides that unless I explicitly say its's ok, will likely result in future encounter difficulty being modified.
10. Death saving throws are whispered to the DM.
TIER 1
11. Characters of 1st and 2nd level count as 3rd level for the purpose of hit points and hit dice and all characters regain a 1st-level spell slot at the end of each combat encounter.