Difference between revisions of "SRD5:Horn of Blasting"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Created page with "{{OGL Top}} {{5e Magic Item |name=Horn of Blasting <!-- name of magic item --> |sorttext= <!--blank, or category sort--> |type=Wondrous Item <!-- Weapon, Armor, Wondrous Item,...")
 
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{OGL Top}}
+
{{5esrd}}
 
{{5e Magic Item
 
{{5e Magic Item
 
|name=Horn of Blasting <!-- name of magic item -->
 
|name=Horn of Blasting <!-- name of magic item -->
 
|sorttext= <!--blank, or category sort-->
 
|sorttext= <!--blank, or category sort-->
 +
|refs={{SRD5ref}}
 
|type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand -->
 
|type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand -->
 
|typenote= <!-- Note following type. ex. ammunition -->
 
|typenote= <!-- Note following type. ex. ammunition -->
Line 10: Line 11:
 
|charges= <!-- # of charges or uses, otherwise blank -->
 
|charges= <!-- # of charges or uses, otherwise blank -->
 
|magicbonus= <!-- blank; or +1, +2, +3 -->
 
|magicbonus= <!-- blank; or +1, +2, +3 -->
 +
|canon=true
 
|desc=You can use an {{srd5lc|Action}} to speak the horn’s {{srd5lc|Command Word}} and then blow the horn, which emits a thunderous blast in a 30-­foot {{srd5lc|Cone}} that is audible 600 feet away. Each creature in the cone must make a {{SRD5|DC}} 15 {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 5d6 {{srd5lc|Thunder}} damage and is {{srd5lc|Deafened}} for 1 {{srd5lc|Minute}}. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have {{srd5lc|Disadvantage}} on the saving throw and take 10d6 thunder damage instead of 5d6.  
 
|desc=You can use an {{srd5lc|Action}} to speak the horn’s {{srd5lc|Command Word}} and then blow the horn, which emits a thunderous blast in a 30-­foot {{srd5lc|Cone}} that is audible 600 feet away. Each creature in the cone must make a {{SRD5|DC}} 15 {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 5d6 {{srd5lc|Thunder}} damage and is {{srd5lc|Deafened}} for 1 {{srd5lc|Minute}}. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have {{srd5lc|Disadvantage}} on the saving throw and take 10d6 thunder damage instead of 5d6.  
  
 
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 {{srd5lc|Fire}} damage to the blower and destroys the horn.
 
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 {{srd5lc|Fire}} damage to the blower and destroys the horn.
 
}}
 
}}
==Sources==
+
{{SRD5end}}
* [[SRD-OGL v5.1]]
+
{{5e Replicated Magic Item
 +
|refs=<ref name="wgte">{{Cite Pub|Wayfinder's Guide to Eberron}} Licensed: &copy; Wizards of the Coast (used under 'fair use' clause) &mdash; replaces {{pub|UA Artificer 2019}} & {{pub|UA Artificer2 2019}}.</ref>
 +
|prerequisite=14th-level {{5ep|Artificer}}
 +
|item=A musical horn
 +
|attunement=
 +
|artificer canon=true
 +
}}
 +
==Sources and Notes==
 +
<references />
 
{{SRD5 Footer|Magic Item}}
 
{{SRD5 Footer|Magic Item}}
 
{{navboxes}}
 
{{navboxes}}
 
[[Category:SRD5 Magic Items]]
 
[[Category:SRD5 Magic Items]]

Latest revision as of 01:29, 17 December 2021

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Horn of Blasting [SRD5 OGL/CC-BY][1] 
Magic Wondrous Item, rare

You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-­foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.

Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

End of the SRD5 material

Artificer Replication [2] 

Eberron
Setting
This item can be replicated by Artificers using the Infuse Item — Replicate Magic Item ability. When replicated the following apply:

Artificer Infused Magic Item
Prerequisite: 14th-level Artificer
Item: A musical horn

Sources and Notes[edit]

  1. SRD5:
  2. Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, Kate Welch (19 November 2019). Wayfinder's Guide to Eberron. (5e 2014) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause) — replaces UA Artificer 2019 & UA Artificer2 2019.

Back to Main PageSRD5SRD5:EquipmentSRD5:Magic Item

Facts about "Horn of Blasting"
Canontrue +
Item TypeWondrous Item +
RarityRare +
TitleHorn of Blasting +