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|date_created=15/12/2020
|status=Completed
|balance=<!--One of: Low, Moderate, High, Very High, or Unquantifiable-->
}}
<onlyinclude>{{3.5e Soulmeld
|class=Totemist
|save=Fortitude, Reflex
|summary=You summon the aspect of ocean predators such as the hammerclaw and ramfish<sup>StormwrackSw</sup>.|fluff=''Your skin assumes a scaly appearence and becomes slimy.''
|benefit=You gain a bonus on [[grapple]] checks equal to +4 and a swim speed of 30 feet (9 meters), or your swim speed increases by 10 feet (3 meters).
You gain a [[SRD:Gore|gore attack]] that deals 1d8 + your Strength modifier. You also gain the Powerful Charge feat.
You have no penalties while using your gore attack in water.
|throat=<!-- throat bind option offered by the soulmeld, if any -->
|arms=''Your limbs grow shell-like coverage and coral structures.''
As a standard action you may clap your hands and produce a cone of sound (15 feet-4,5 meters). Any target in the area must do a Reflex save to halve the damage (1d6 + 1d6 per every essentia point invested in this soulmeld of sonic damage). In addition any target that fails the save must do a Fortitude save to avoid being [[SRD:Stunned|stunned]] for one round. DC is always 10 + essentia point invested + your Constitution modifier.
|totem=''You assume an aspect similar to crustaceans.''
You gain the ability to breath water as well as air. You also gain darkvision in 60 feet (18 meters) and low-light vision, while underwater.
You gain also gain a +4 bonus on saves against effect effects of water, magical or not. Per every point of essentia invested in this soulmeld your bonus to saves increases by one.
}}