Difference between revisions of "SRD5:Faerie Fire"
From Dungeons and Dragons Wiki
m (template change) |
m (add'l links) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{5esrd}} |
− | '''{{ | + | '''Faerie Fire''' is a {{srd5lc|Spell}} in [[5e|5th edition]]. |
− | |||
{{5e Spell | {{5e Spell | ||
|name=Faerie Fire <!-- name of spell--> | |name=Faerie Fire <!-- name of spell--> | ||
+ | |refs={{SRD5ref}} <ref>casters list (Artificer) — {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}}, {{Cite Pub|Eberron Rising from the Last War|pages=56}}, {{Cite Pub|Tasha's Cauldron of Everything|pages=12}}</ref> | ||
|level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
|school=Evocation <!-- spell school name only; ex: Transmutation --> | |school=Evocation <!-- spell school name only; ex: Transmutation --> | ||
Line 16: | Line 16: | ||
|summary= <!-- summary for nav pages --> | |summary= <!-- summary for nav pages --> | ||
|fluff= <!-- not used--> | |fluff= <!-- not used--> | ||
− | |rules=Each object in a 20-foot {{srd5lc|Cube}} within | + | |rules=Each object in a 20-foot {{srd5lc|Cube}} within {{srd5lc|Range}} is outlined in blue, green, or violet light (your choice). Any {{srd5lc|Creature}}{{5ertyac}} in the area when the spell is cast is also outlined in light if it fails a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. For the duration, objects and affected creatures shed {{srd5lc|Dim Light}} in a 10-foot radius. |
Any {{srd5lc|Attack Roll}} against an affected creature or object has {{srd5lc|Advantage}} if the attacker can see it, and the affected creature or object can’t benefit from being {{srd5lc|Invisible}}. <!-- main spell desc --> | Any {{srd5lc|Attack Roll}} against an affected creature or object has {{srd5lc|Advantage}} if the attacker can see it, and the affected creature or object can’t benefit from being {{srd5lc|Invisible}}. <!-- main spell desc --> | ||
|higherlevels= | |higherlevels= | ||
+ | |casters=Artificer, Bard, Druid | ||
+ | |canon=true | ||
}} | }} | ||
− | + | ==Sources and Notes== | |
− | ==Sources== | + | <references /> |
− | |||
− | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
{{navboxes}} | {{navboxes}} | ||
− | [[Category: | + | [[Category:SRD5 Spells]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 01:35, 24 September 2021
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Faerie Fire is a spell in 5th edition.
5e Spell
Faerie Fire [SRD5 OGL/CC-BY] [1] [2]
1st-level evocation
Casting Time: 1 action
Range: 60 feet
Components: V
Duration: Concentration, up to 1 minute
Casters: Artificer, Bard, Druid
Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature[3] in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible.
Sources and Notes[edit]
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ casters list (Artificer) — Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, Kate Welch (19 November 2019). Wayfinder's Guide to Eberron. (5e 2014) Wizards of the Coast. p. 178., Keith Baker, James Wyatt, Jeremy Crawford (19 November 2019). Eberron Rising from the Last War. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 56., Jeremy Crawford, Dan Dillon, Ben Petrisor, Taymoor Rehman (17 November 2020). Tasha's Cauldron of Everything. (5e 2014) Wizards of the Coast. ISBN 9780786967025. p. 12.
- ↑ Rule Tip: You're a Creature: A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. — UA 2020 Subclasses Part 3