Difference between revisions of "Pulse Slug (3.5e Equipment)"
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''The locals of Serenity's Edge were skilled with the gun, but could do little when electronic opponents came along. With the help of a rogue engineer and a local with, they made a shotgun slugs which would destroy their otherwise overwhelming enemies.'' | ''The locals of Serenity's Edge were skilled with the gun, but could do little when electronic opponents came along. With the help of a rogue engineer and a local with, they made a shotgun slugs which would destroy their otherwise overwhelming enemies.'' | ||
− | This +1 [[SRD:Shock|Shock]] [[Shotgun Shell, Slug (3.5e Equipment)|shotshell slug]] is designed to be fired from a [[Battle Shotgun (3.5e Equipment)|Battle Shotgun]] or a [[Sawed Off Shotgun (3.5e Equipment)|Sawed-Off Shotgun]]. If it strikes a creature with the [[Bot (3.5e Subtype)|Bot]] subtype or similar electronics-dependent opponents it deals an additional 4d6 electricity damage and renders it [[Immobilized (3.5e Condition)|Immobilized]] for 1 round, a successful DC 20 [[Fortitude]] save negated the immobilization. A creature with the bot subtype that fails this save also has all | + | This +1 [[SRD:Shock|Shock]] [[Shotgun Shell, Slug (3.5e Equipment)|shotshell slug]] is designed to be fired from a [[Battle Shotgun (3.5e Equipment)|Battle Shotgun]] or a [[Sawed Off Shotgun (3.5e Equipment)|Sawed-Off Shotgun]]. If it strikes a creature with the [[Bot (3.5e Subtype)|Bot]] subtype or similar electronics-dependent opponents it deals an additional 4d6 electricity damage and renders it [[Immobilized (3.5e Condition)|Immobilized]] for 1 round, a successful DC 20 [[Fortitude]] save negated the immobilization. A creature with the bot subtype that fails this save also has all programs disabled for 1 round as per [[Scramble Programs (3.5e Spell)|''scramble program'']]. |
Prerequisites: [[SRD:Craft Magic Arms and Armor|Craft Magical Arms and Armor]], [[Scramble Programs (3.5e Spell)|''scramble program'']], [[SRD:Shocking Grasp|''shocking grasp'']].<br/> | Prerequisites: [[SRD:Craft Magic Arms and Armor|Craft Magical Arms and Armor]], [[Scramble Programs (3.5e Spell)|''scramble program'']], [[SRD:Shocking Grasp|''shocking grasp'']].<br/> |
Latest revision as of 20:38, 23 June 2021
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Price: | 200 GP |
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Body Slot: | None |
Caster Level: | 5th |
Aura: | Faint Evocation |
Weight: | 0 lbs |
The locals of Serenity's Edge were skilled with the gun, but could do little when electronic opponents came along. With the help of a rogue engineer and a local with, they made a shotgun slugs which would destroy their otherwise overwhelming enemies.
This +1 Shock shotshell slug is designed to be fired from a Battle Shotgun or a Sawed-Off Shotgun. If it strikes a creature with the Bot subtype or similar electronics-dependent opponents it deals an additional 4d6 electricity damage and renders it Immobilized for 1 round, a successful DC 20 Fortitude save negated the immobilization. A creature with the bot subtype that fails this save also has all programs disabled for 1 round as per scramble program.
Prerequisites: Craft Magical Arms and Armor, scramble program, shocking grasp.
Cost to Create: 100 GP, 8 EXP, 1 days.
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