Difference between revisions of "SRD5:Elephant"
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{{5e Ability|Trampling Charge|If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same {{srd5lc|Turn}}, that target must succeed on a {{SRD5|DC}} 12 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}. If the target is prone, the elephant can make one stomp attack against it as a {{srd5lc|Bonus Action}}.}} | {{5e Ability|Trampling Charge|If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same {{srd5lc|Turn}}, that target must succeed on a {{SRD5|DC}} 12 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}. If the target is prone, the elephant can make one stomp attack against it as a {{srd5lc|Bonus Action}}.}} | ||
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− | {{5e Ability|Gore|''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 19 (3d8+6) {{srd5lc|Piercing}} damage.}} | + | {{5e Ability|Gore|''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 19 (3d8+6) {{srd5lc|Piercing}} damage.}} |
{{5e Ability|Stomp|''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one prone creature. ''Hit:'' 22 (3d10+6) {{srd5lc|Bludgeoning}} damage.}} | {{5e Ability|Stomp|''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one prone creature. ''Hit:'' 22 (3d10+6) {{srd5lc|Bludgeoning}} damage.}} | ||
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Revision as of 00:16, 19 December 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Elephant | ||||||||||||
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Huge Beast, Unaligned | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 76 (8d12+24) | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Senses: passive Perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
ActionsGore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage. Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10+6) bludgeoning damage. |
Related Articles
Sources
Facts about "Elephant"
Alignment | Unaligned + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
CRval | 4 + |
Canon | true + |
Challenge Rating | 4 + |
Creature Name | Elephant + |
Experience Points | 1,100 + |
Features | Trampling Charge +, Gore +, Stomp + and {{{feature1}}} + |
Hit Dice | 8d12+24 + |
Hit Points | 76 + |
Name | Elephant + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Size | Huge + |
SortText | Elephant 5e + |
Title | Elephant + |
Type | Beast + |