Difference between revisions of "SRD5:Mage (NPC)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (5esrd tag)
m
Line 8: Line 8:
 
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
 
|align=Any Alignment <!--Lawful Good, Chaotic Evil-->
 
|ac=12 <!--armor class-->
 
|ac=12 <!--armor class-->
|acfluff=15 with {{srd5lc|Mage Armor}}
+
|acfluff=15 with mage armor
 
|hp=40 <!--number of hit points-->
 
|hp=40 <!--number of hit points-->
 
|hd=9d8 <!--10d8, 4d12, etc.-->
 
|hd=9d8 <!--10d8, 4d12, etc.-->
Line 27: Line 27:
 
|languages=Any four languages <!--Common, Goblin, None, etc.-->
 
|languages=Any four languages <!--Common, Goblin, None, etc.-->
 
|cr=6 <!--Prof: +4 -->
 
|cr=6 <!--Prof: +4 -->
|xp=2,300 <!--Experience points for destroying-->
+
|xp= <!--Experience points for destroying-->
 +
|canon=true
 
|qualities=
 
|qualities=
 
{{5e Ability|Spellcasting|The mage is an 9th-­level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: <br />
 
{{5e Ability|Spellcasting|The mage is an 9th-­level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: <br />
Line 39: Line 40:
  
 
|actions=
 
|actions=
{{5e Ability|Dagger|''Melee or Ranged Weapon Attack:'' +5 to hit, reach 5 ft. or range 20/60 ft., one target. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage.}}
+
{{5e Ability|Dagger|''[[SRD5|Melee Weapon Attack|Melee]] or {{SRD5|Ranged Weapon Attack}}:'' +5 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one target. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage.}}
 
 
|reaction=
 
|legendary=
 
 
}}
 
}}
  
Line 49: Line 47:
 
----
 
----
 
{{SRD5 Footer|Monster}}
 
{{SRD5 Footer|Monster}}
[[Category:SRD5 Monsters|{{Title Only|{{BASEPAGENAME}}}}]]
+
[[Category:SRD5 Monsters]]
[[Category:SRD5 NPCs|{{Title Only|{{BASEPAGENAME}}}}]]
+
[[Category:SRD5 NPCs]]
[[Category:NPC|{{Title Only|{{BASEPAGENAME}}}}]]
 
[[Category:5e NPCs|{{Title Only|{{BASEPAGENAME}}}}]]
 
 
{{Navboxes}}
 
{{Navboxes}}

Revision as of 22:26, 18 December 2019

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Mage
Medium Humanoid (Any Race), Any Alignment
Armor Class: 12 (15 with mage armor)
Hit Points: 40 (9d8)
Speed: 30 ft.
STR DEX CON INT WIS CHA
9 (-1) 14 (+2) 11 (+0) 17 (+3) 12 (+1) 11 (+0)
Saving Throws: Int +6, Wis +4
Skills: Arcana +6, History +6
Senses: passive Perception 11
Languages: Any four languages
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3
Spellcasting. The mage is an 9th-­level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): misty step, suggestion
3rd level (3 slots): counterspell, fireball, fly
4th level (3 slots): greater invisibility, ice storm
5th level (3 slots): cone of cold

Actions

Dagger. Melee Weapon Attack|Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.


Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.



Back to Main PageSRD5Monster

Facts about "Mage (NPC)"
AlignmentAny Alignment +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval6 +
Canontrue +
Challenge Rating6 +
Creature NameMage +
Experience Points2,300 +
FeaturesSpellcasting +, Dagger + and {{{feature1}}} +
Hit Dice9d8 +
Hit Points40 +
IdentifierNPC +
NameMage +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeMedium +
SortTextMage 5e +
SubtypeAny Race +
TitleMage +
TypeHumanoid +