Difference between revisions of "SRD5:Adult Brass Dragon"

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|wis=13
 
|wis=13
 
|cha=17
 
|cha=17
|saves=[[SRD5:Dexterity|Dex]] +5, [[SRD5:Constitution|Con]] +10, [[SRD5:Wisdom|Wis]] +6, [[SRD5:Charisma|Cha]] +8  
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|saves={{5eDex}} +5, {{5eCon}} +10, {{5eWis}} +6, {{5eCha}} +8  
 
|skills={{SRD5|History}} +7, {{SRD5|Perception}} +11, {{SRD5|Persuasion}} +8, {{SRD5|Stealth}} +5  
 
|skills={{SRD5|History}} +7, {{SRD5|Perception}} +11, {{SRD5|Persuasion}} +8, {{SRD5|Stealth}} +5  
 
|damageresistances=  
 
|damageresistances=  
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|languages={{SRD5|Common}}, {{SRD5|Draconic}}  
 
|languages={{SRD5|Common}}, {{SRD5|Draconic}}  
 
|cr=13  
 
|cr=13  
|xp=10,000
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|xp=  
 
|qualities=
 
|qualities=
{{5e Ability|Legendary Resistance (3/Day)|If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.}}
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{{5e Ability|Legendary Resistance|limit=3/Day|If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.}}
  
 
|actions=
 
|actions=
 
{{5e Ability|Multiattack|the dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.}}
 
{{5e Ability|Multiattack|the dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.}}
  
{{5e Ability|Bite|''Melee Weapon Attack:'' +11 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 17 (2d10+6) {{srd5lc|Piercing}} damage.}}
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{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +11 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 17 (2d10+6) {{srd5lc|Piercing}} damage.}}
  
 
{{5e Ability|Claw|''Melee Weapon Attack:'' +11 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d6+6) {{srd5lc|Slashing}} damage.}}
 
{{5e Ability|Claw|''Melee Weapon Attack:'' +11 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d6+6) {{srd5lc|Slashing}} damage.}}
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{{5e Ability|Frightful Presence|Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours.}}
 
{{5e Ability|Frightful Presence|Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours.}}
  
{{5e Ability|Breath Weapons ({{SRD5|Recharge}} 5-6)|The dragon uses one of the following breath weapons:}}
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{{5e Ability|Breath Weapons|limit={{SRD5|Recharge}} 5-6|The dragon uses one of the following breath weapons:}}
  
 
:{{5e Ability|Fire Breath|The Dragon exhales fire in a 60-foot {{srd5lc|Line}} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 45 (13d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one.}}
 
:{{5e Ability|Fire Breath|The Dragon exhales fire in a 60-foot {{srd5lc|Line}} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 45 (13d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one.}}
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{{5e Ability|Tail Attack|The dragon makes a tail attack.}}
 
{{5e Ability|Tail Attack|The dragon makes a tail attack.}}
  
{{5e Ability|Wing Attack (Costs 2 Actions)|The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed.}}
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{{5e Ability|Wing Attack|limit=Costs 2 Actions|The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed.}}
 
}}
 
}}
  

Revision as of 14:39, 19 November 2019

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Adult Brass Dragon
Huge Dragon (Metallic Dragons), Chaotic Good
Armor Class: 18 (natural armor)
Hit Points: 172 (15d12+75)
Speed: 40 ft., burrow 30 ft., fly 80 ft.
STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 21 (+5) 14 (+2) 13 (+1) 17 (+3)
Saving Throws: Dex +5, Con +10, Wis +6, Cha +8
Skills: History +7, Perception +11, Persuasion +8, Stealth +5
Damage Immunity: fire
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages: Common, Draconic
Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. the dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10+6) piercing damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6+6) slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8+6) bludgeoning damage.

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons:

Fire Breath. The Dragon exhales fire in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 90-­foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


Sources


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Facts about "Adult Brass Dragon"
AlignmentChaotic Good +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval13 +
Canontrue +
Challenge Rating13 +
Creature NameAdult Brass Dragon +
Experience Points10,000 +
FeaturesLegendary Resistance +, Multiattack +, Bite +, Claw +, Tail +, Frightful Presence +, Breath Weapons +, Fire Breath +, Sleep Breath +, Detect +, Tail Attack +, Wing Attack + and {{{feature1}}} +
Hit Dice15d12+75 +
Hit Points172 +
Legendary Monstertrue +
MaturityAdult +
NameAdult Brass Dragon +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeHuge +
SortTextDragon Brass Adult +
SubtypeMetallic Dragon +
TitleAdult Brass Dragon +
TypeDragon +