Difference between revisions of "Holy, Revised (3.5e Equipment)"

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(I will think of something for the penalty when an evil creature touch it)
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A holy weapon is menacing, causing evil creature and undead with 4 HD or less to be [[At Bay (3.5e Condition)|At Bay]] from the weapon when readied and drawn.
 
A holy weapon is menacing, causing evil creature and undead with 4 HD or less to be [[At Bay (3.5e Condition)|At Bay]] from the weapon when readied and drawn.
  
A holy weapon do not function in the hand of an non-good aligned creatures. If an evil-aligned creature attempt to...
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An holy weapon do not function in the hands of a non-good aligned character. If held by a creature of evil-alignment it start burning as per [[SRD:Heat Metal|''heat metal'']], which deal half fire and half divine damage, until the weapon is discarded and 1 round after.
  
 
Moderate evocation [good]; CL 7th; [[SRD:Craft Magic Arms and Armor|Craft Magical Arms and Armor]], ''[[SRD:Holy Smite|holy smite]], ''creator must be good; Price [[Cost::+2]].</onlyinclude>
 
Moderate evocation [good]; CL 7th; [[SRD:Craft Magic Arms and Armor|Craft Magical Arms and Armor]], ''[[SRD:Holy Smite|holy smite]], ''creator must be good; Price [[Cost::+2]].</onlyinclude>

Revision as of 16:53, 18 July 2019

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Author: Leziad (talk)
Date Created: 8th October 2016
Status: Finished
Editing: Clarity edits only please
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Holy

A holy weapon possess innate power which is baneful to evil creatures and undead. A holy weapon deal an extra 2d6 damage against evil-aligned creature as well as undead of all alignment (which stacks), outsider with the [Evil] subtype also take 4d6 damage. An holy is permanently under the effect of bless weapon (which apply even if the weapon critical hit has been modified). If a natural 20 is delivered against a evil creature, it must make a Will save (DC 10 + 1/2 wielder's Bab + wielder's Charisma) or become dazed for 1 round as the weapon explode into punishing light.

A holy weapon is menacing, causing evil creature and undead with 4 HD or less to be At Bay from the weapon when readied and drawn.

An holy weapon do not function in the hands of a non-good aligned character. If held by a creature of evil-alignment it start burning as per heat metal, which deal half fire and half divine damage, until the weapon is discarded and 1 round after.

Moderate evocation [good]; CL 7th; Craft Magical Arms and Armor, holy smite, creator must be good; Price +2.



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Leziad's Homebrew (4454 Articles)
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AuthorLeziad +
Cost+2 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA holy weapon possess innate power which is baneful to evil creatures and undead. +
TitleHoly, Revised +