Difference between revisions of "Dark Edge (3.5e Spell)"

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<onlyinclude>{{3.5e Spell
 
<onlyinclude>{{3.5e Spell
|name=Shadow Edge
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|name=Dark Edge
 
|school=Illusion
 
|school=Illusion
|subschool=
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|subschool=Shadow
|desc=Darkness, Shadow
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|desc=Darkness
|lvl=[[Shadow Bard (3.5e Alternate Class Feature)|Shadow Bard]] 2
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|lvl=Assassin 2
 
|comp=V, S
 
|comp=V, S
 
|casttime=1 Swift Action
 
|casttime=1 Swift Action
|range=Touch
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|range=Personal
|dur=1 Round/Level
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|dur=1 Round/Level or Until Discharged
 
|tsea=a
 
|tsea=a
|subj=One Weapon Touched
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|subj=You
 
|save=None
 
|save=None
 
|sr=No
 
|sr=No
|summary=Imbue a spell with Shadow.
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|summary=You imbue your weapon with shadow magic, making it deal more damage and allowing it to strike incorporeal creatures.}}
}}
 
  
With a flick of the wrist you imbue your weapon with energy from the shadow plane, wreathing it in a much shadowy version of itself, the weapon deal damage as if it was one size category larger and gain the [[Shockwave (3.5e Equipment)|Shockwave]] enhancement for the duration of the spell. Like most [Darkness] effect it will dispel or be dispelled by a [Light] effect.
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With a flick of the wrist you imbue a weapon with energy from the shadow plane, wreathing the weapon in black flames. The next attack made with the imbued weapon is a touch attack and deal damage as if it was one size category larger. If the attack hit you make a [[SRD:Bull Rush|Bull Rush]] check against the struck opponent, using your caster level + your casting ability score modifier for the check, if successful you do not move alongside your opponent. If your opponent was moved at least 15 feet or encounter a solid obstacle, it must make a DC 20 [[SRD:Balance Skill|Balance]] check or land prone.
  
You may cast this spell in higher level spell slot than the spell's original level. For each level above the spell's original spell lot it deal damage as if it was one size category larger and gain another instance of [[Shockwave (3.5e Equipment)|Shockwave]], up to a maximum of 3 level. If casted usiing a spell slot of 4 level or higher it gain a single  [[Greater Shockwave (3.5e Equipment)|Greater Shockwave]] instead.</onlyinclude>
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If you lose grip on the weapon before making the attack, the spell immediately end.</onlyinclude>
  
  
 
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{{3.5e Assassin Spells Breadcrumb}}<br/>
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Spell]]
 
[[Category:Spell]]
 
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Latest revision as of 00:25, 8 July 2019

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Author: Leziad (talk)
Date Created: 25th May 2016
Status: Finished
Editing: Clarity edits only please
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Dark Edge
Illusion (Shadow) [Darkness]
Level: Assassin 2
Components: V, S
Casting time: 1 Swift Action
Range: Personal
Area: You
Duration: 1 Round/Level or Until Discharged
Saving Throw: None
Spell Resistance: No

With a flick of the wrist you imbue a weapon with energy from the shadow plane, wreathing the weapon in black flames. The next attack made with the imbued weapon is a touch attack and deal damage as if it was one size category larger. If the attack hit you make a Bull Rush check against the struck opponent, using your caster level + your casting ability score modifier for the check, if successful you do not move alongside your opponent. If your opponent was moved at least 15 feet or encounter a solid obstacle, it must make a DC 20 Balance check or land prone.

If you lose grip on the weapon before making the attack, the spell immediately end.



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Leziad's Homebrew (4510 Articles)
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Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
DescriptorDarkness + and Shadow +
Identifier3.5e Spell +
LevelShadow Bard 2 +
RangeTouch +
RatingUndiscussed +
SchoolIllusion +
SummaryImbue a spell with Shadow. +
TitleDark Edge +