Difference between revisions of "Elemental Rager (3.5e Feat)"

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<onlyinclude>{{3.5e Feat
 
<onlyinclude>{{3.5e Feat
 
|name=Elemental Rager
 
|name=Elemental Rager
|types=
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|types=Fury
 
|summary=Your rage gains elemental benefits.
 
|summary=Your rage gains elemental benefits.
 
|prereqs=[[Elemental Blood (3.5e Feat)|Elemental Blood]], must be able to rage.
 
|prereqs=[[Elemental Blood (3.5e Feat)|Elemental Blood]], must be able to rage.
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|example=
 
|example=
 
|normal=
 
|normal=
|special=If you have two bloodline you gain the benefits of both.
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|special=If you have two bloodline you gain the benefits of both, the ability score increase do not stack with each other.
 
}}</onlyinclude>
 
}}</onlyinclude>
  
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! Element || class="left" | Benefit
 
! Element || class="left" | Benefit
 
|-
 
|-
| Air || class="left" | You gain an additional +2 [[SRD:Dexterity|dexterity]] and +2 [[SRD:Constitution|Constitution]]. When you reach character level 7 you gain a fly speed equal to your land speed with good maneuverability. Finally you gain the [[SRD:Rogue|evasion]] ability.
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| Air || class="left" | You gain an additional +2 [[SRD:Dexterity|Dexterity]] and +2 [[SRD:Constitution|Constitution]]. When you reach character level 7 you gain a fly speed equal to your land speed with good maneuverability. Finally you gain the [[SRD:Rogue|evasion]] ability.
 
|-
 
|-
| Earth || class="left" | You gain an additional +2 [[SRD:Strength|strength]] and +2 [[SRD:Constitution|Constitution]]. Whenever you gain temporary hit points you may add your character level to the amount. Finally at character level 7 you gain DR/- equal to half your base attack bonus which stack with the DR gained by your barbarian levels or granted by adamantine armor (or similar sources).
+
| Earth || class="left" | You gain an additional +2 [[SRD:Strength|Strength]] and +2 [[SRD:Constitution|Constitution]]. Whenever you gain temporary hit points you may add your rage-granting class level to that amount. Finally at character level 7 you gain DR/- equal to half your base attack bonus which stack with the DR gained by your barbarian levels or granted by adamantine armor (or similar sources).
 
|-
 
|-
| Fire || class="left" |  You gain an additional +2 [[SRD:Strength|strength]] and +2 [[SRD:Dexterity|Dexterity]]. You reduce fire resistance of each creature you successfully hit by twice your base attack bonus for 1 round (this apply to fire damage done by the attack), furthermore fire damages you deal may not be reduced below your base attack bonus, regardless of the size of the resistance or immunity. At character level 7 your base land speed increase by 20' and you gain the benefits of the [[SRD:Run|run]] feat.
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| Fire || class="left" |  You gain an additional +2 [[SRD:Strength|Strength]] and +2 [[SRD:Dexterity|Dexterity]]. The first time is a round you successfully strike a creature in melee, you give that creature [[Damage Susceptibility (3.5e Creature Ability)|DS]] 3/Fire for 5 rounds, the duration and DS are cumulative for each round the creature is struck. At character level 7 your base land speed increase by 20' and you gain the benefits of the [[SRD:Run|run]] feat.
 
|-
 
|-
| Water || class="left" | You gain an additional +2 [[SRD:Strength|strength]] and +2 [[SRD:Constitution|Constitution]]. You do not need to breath underwater can fight there without penalties. You gain a swim speed equal to your land speed. At character level 7 you gain the benefits of [[SRD:Improved Bull Rush|improved bull rush]] which stack with the actual feat.
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| Water || class="left" | You gain an additional +2 [[SRD:Strength|Strength]] and +2 [[SRD:Constitution|Constitution]]. You do not need to breath underwater can fight there without penalties. You gain a swim speed equal to your land speed. At character level 7 you gain the benefits of [[SRD:Improved Bull Rush|Improved Bull Rush]] which stack with the actual feat.
 
|}
 
|}
  

Latest revision as of 05:48, 12 April 2019

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Author: Leziad (talk)
Date Created: 2 September 2013
Status: Finished
Editing: Clarity edits only please
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Elemental Rager [Fury] Prerequisites: Elemental Blood, must be able to rage.Benefit: You gain benefits while raging based on the element you selected with Elemental Blood.

Additionally, while raging, any weapon you wield with the Flaming, Shocking, Corrosive or Frost quality (or similar) deal an extra d6 of damage of the appropriate element. This ability stacks with the bonus granted by elemental blood. Special: If you have two bloodline you gain the benefits of both, the ability score increase do not stack with each other.

Elemental Rage Benefits
Element Benefit
Air You gain an additional +2 Dexterity and +2 Constitution. When you reach character level 7 you gain a fly speed equal to your land speed with good maneuverability. Finally you gain the evasion ability.
Earth You gain an additional +2 Strength and +2 Constitution. Whenever you gain temporary hit points you may add your rage-granting class level to that amount. Finally at character level 7 you gain DR/- equal to half your base attack bonus which stack with the DR gained by your barbarian levels or granted by adamantine armor (or similar sources).
Fire You gain an additional +2 Strength and +2 Dexterity. The first time is a round you successfully strike a creature in melee, you give that creature DS 3/Fire for 5 rounds, the duration and DS are cumulative for each round the creature is struck. At character level 7 your base land speed increase by 20' and you gain the benefits of the run feat.
Water You gain an additional +2 Strength and +2 Constitution. You do not need to breath underwater can fight there without penalties. You gain a swim speed equal to your land speed. At character level 7 you gain the benefits of Improved Bull Rush which stack with the actual feat.



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Leziad's Homebrew (4520 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteElemental Blood + and must be able to rage. +
RatingUndiscussed +
SummaryYour rage gains elemental benefits. +
TitleElemental Rager +
TypeFury +