Difference between revisions of "Construct Toughness (3.5e Feat)"

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|types=
 
|types=
 
|summary=You are much tougher than most living construct, your body also persist after your destruction.
 
|summary=You are much tougher than most living construct, your body also persist after your destruction.
|prereqs=Living Construct Subtype
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|prereqs=Construct
 
|fluff=You can't beat me, I'm made of Class-A Materials.  
 
|fluff=You can't beat me, I'm made of Class-A Materials.  
|benefit=Your construct body is much tougher than normal, gaining an extra number of hit point equal to twice your HD. You are no longer destroyed at -10 hit point, instead your body persist and can be repaired. Your body as half as many hit point as your do and an hardness of 10, if it repaired above -10 you return to life, if it destroyed you perish as normal.  
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|benefit=Your construct body is much tougher than normal, gaining an extra number of hit point equal to twice your HD. You are no longer destroyed at 0 hit point (or -10 hit point if you are a living construct), instead your body persist and can be repaired. Your body as half as many hit point as your do and an hardness of 10, if it repaired above -10 you return to life, if it destroyed you perish as normal.  
  
 
If you possess the [[SRD:Diehard|Diehard]] feat it apply as normal. Additionally if you possess the feat you may still talk, think and converse while destroyed as long as your body is not destroyed, you however cannot perform any other actions, not even purely mental actions.  
 
If you possess the [[SRD:Diehard|Diehard]] feat it apply as normal. Additionally if you possess the feat you may still talk, think and converse while destroyed as long as your body is not destroyed, you however cannot perform any other actions, not even purely mental actions.  
 
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
|normal=
|special=The extra hit points from this feat do not stack with extra hit point granted by the construct type, although most living construct do not possess such bonus. This feat count as [[SRD:Toughness|Toughness]] for the purpose of prerequisites.
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|special=This feat count as [[SRD:Toughness|Toughness]] for the purpose of prerequisites.
 
}}
 
}}
  

Revision as of 04:31, 17 June 2018


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Author: Leziad (talk)
Date Created: 17th June 2018
Status: Finished
Editing: Clarity edits only please
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Construct Toughness [General] You can't beat me, I'm made of Class-A Materials.Prerequisites: ConstructBenefit: Your construct body is much tougher than normal, gaining an extra number of hit point equal to twice your HD. You are no longer destroyed at 0 hit point (or -10 hit point if you are a living construct), instead your body persist and can be repaired. Your body as half as many hit point as your do and an hardness of 10, if it repaired above -10 you return to life, if it destroyed you perish as normal.

If you possess the Diehard feat it apply as normal. Additionally if you possess the feat you may still talk, think and converse while destroyed as long as your body is not destroyed, you however cannot perform any other actions, not even purely mental actions. Special: This feat count as Toughness for the purpose of prerequisites.


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Leziad's Homebrew (4515 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteConstruct +
RatingUndiscussed +
SummaryYou are much tougher than most living construct, your body also persist after your destruction. +
TitleConstruct Toughness +
TypeGeneral +