Difference between revisions of "Fey Touched (3.5e Template)"

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[[Summary::This template is a means for PC's to play a fey creature without the really high level adjustments.]]
  
 
{{Tocright}}
 
{{Tocright}}
  
== <!-- Template Name --> ==
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== Fey Touched ==
  
[[Summary::<!--Short (25 words or less) description.  This will show up on search pages as well as on this page-->]]
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Fey touched creatures are creatures born with fey blood in them, typically 3rd generation or more. They are born with some of the unique abilities granted to them by their fey lineage. Depending on their lineage, they get different abilities. The most common are [[SRD:Nymph|nymph]], glaistig, and sirine.
  
<!-- Description of creatures with this template.  Feel free to include a sample creature -->
 
  
=== Creating a <!-- Template Name --> ===
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===Creating A Fey Touched===
  
<!-- Is this template an aquired template or an inherited template?  To what creatures (referred to hereafter as the base creature) can this template be applied? -->
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This template is an inherited template that can be applied to any [[SRD:Humanoid Type|humanoid]], [[SRD:Monstrous Humanoid Type|monstrous humanoid]] or [[SRD:Giant Type|giant]]. A fey touched creature uses all the base creature’s stats except as noted here.
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Upon creation, choose the lineage of your fey touched creature from the following: [[SRD:Nymph|nymph]], glaistig or sirine.
  
 
==== Size and Type ====
 
==== Size and Type ====
  
<!-- Any size or type changes?  If creature gains or changes size, types or subtypes, add [[Size::"New Size"]], [[Type::"Whatever"]], and [[Subtype::"Whatever"]] for each change, with "Whatever" changed to the actual type or subtype name. If type changes, do BAB, Saves, or skill points have to be recalculated? -->
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Type changes to [[SRD:Fey Type|fey]], and any subtypes remain in place, if applicable. Size does not change. Do not recalculate BAB, Saves, or skill points.
  
 
==== Hit Dice ====
 
==== Hit Dice ====
  
<!-- Do the base creature's HD change?  Do HD from class levels change?  Do racial HD change? -->
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Add 3 6-sided Hit Dice of [[SRD:Fey Type|fey]] to your over all character level. Fey have good Reflex and Will saves.
 +
 
 +
These racial HD count towards a character's total caster level.
  
 
==== Speed ====
 
==== Speed ====
  
<!-- Does the base creature's speed change?  Does it gain or lose any movement modes? -->
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Base land speed is 30 feet. Any other movement modes are added/stay, either by the base creature or the fey lineage (ie. swim, fly, burrow...).
  
 
==== Armor Class ====
 
==== Armor Class ====
  
<!-- Changes to AC (not including ones due to size change and/or Dexterity change) -->
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The fey touched creature has the natural armor of the base creature or the fey lineage (which ever is higher, they do not stack).
  
 
==== Attack ====
 
==== Attack ====
  
<!-- Does the base creature retain the ability to use manufactured weapons?  Does it gain or lose any natural weapons? -->
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Base attack bonus equal to 1/2 total Hit Dice (as wizard).
 +
 
 +
==== Special Attacks ====
  
==== Full Attack ====
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All special attacks from the base creature stay and a choice of one of the special attacks that the fey lineage has can be added, except spells or spell-like abilities.
  
<!-- How the base creature's multiple weaponry work in a full attack routine. -->
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See monster manual entries for [[SRD:Nymph|nymph]], glaistig or sirine for choices.
 +
 +
:Nymph: Monster Manual 1 page 197
 +
:Sirine: Monster Manual 2 page 185
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:Glaistig: Monster Manual 3 page 60
  
==== Special Attacks ====
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==== Special Qualities ====
  
<!-- Does the base creature gain or lose any Ex or Su attacks?  Does it gain or lose any Sp abilities? -->
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Mind-Affecting Affects {{Ex}}: A fey touched get +2 to their saving throw vs any spell that is mind-affecting.
  
==== Special Qualities ====
+
All special qualities from the base creature stay and a choice of one of the special qualities that the fey lineage has can be added.
 +
see monster manual entries for [[SRD:Nymph|nymph]], glaistig or sirine for choices.
  
<!-- Does the base creature gain or lose any Ex or Su qualities? -->
+
:Nymph: Monster Manual 1 page 197
 +
:Sirine: Monster Manual 2 page 185
 +
:Glaistig: Monster Manual 3 page 60
  
 
==== Abilities ====
 
==== Abilities ====
  
<!-- Any changes to ability score are noted here, including the removal of a score. -->
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Regardless of ancestry any fey touched creature will have the following adjustments: +4 to either Int, Wis or Cha, a –2 penalty to one physical ability score and a –2 penalty to one other mental ability score.
  
 
==== Skills ====
 
==== Skills ====
  
<!-- Any racial skill modifiers. -->
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Add any class skills of the fey to your class skills. Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
  
 
==== Feats ====
 
==== Feats ====
  
<!-- Any feats this template grants or removes. -->
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Add 2 Feats from the 3 racial HD gained from this template.
  
 
==== Environment ====
 
==== Environment ====
  
<!-- Where do these templated creatures typically dwell? -->
+
-
  
 
==== Organization ====
 
==== Organization ====
  
<!-- What kind of society do these templated creatures form? -->
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-
  
 
==== Challenge Rating ====
 
==== Challenge Rating ====
  
<!-- changes to the base creature's challenge rating. -->
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+[[CR::4]] or +[[CR::2]]
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 +
Depending on having a level adjustment or not.
  
 
==== Treasure ====
 
==== Treasure ====
  
<!-- Amount and kind of treasure typically found. -->
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Standard
  
==== Alignment ====
 
 
<!-- Alignment of these templated creatures. -->
 
  
 
==== Advancement ====
 
==== Advancement ====
  
<!-- By HD, character class, either, or neither? -->
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By HD or character class.
  
 
==== Level Adjustment ====
 
==== Level Adjustment ====
  
+[[Level Adjustment::<!-- Template's level adjustment. -->]]
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+[[Level Adjustment::1]] or +[[Level Adjustment::0]]
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In order to have no level adjustment with this template applied, only 1 special attack or 1 special quality can be added.
  
  

Latest revision as of 09:39, 1 February 2018

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Author: Timplate (talk)
Date Created: 09/21/2013
Status: Complete
Editing: Clarity edits only please
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This template is a means for PC's to play a fey creature without the really high level adjustments.

Fey Touched[edit]

Fey touched creatures are creatures born with fey blood in them, typically 3rd generation or more. They are born with some of the unique abilities granted to them by their fey lineage. Depending on their lineage, they get different abilities. The most common are nymph, glaistig, and sirine.


Creating A Fey Touched[edit]

This template is an inherited template that can be applied to any humanoid, monstrous humanoid or giant. A fey touched creature uses all the base creature’s stats except as noted here.

Upon creation, choose the lineage of your fey touched creature from the following: nymph, glaistig or sirine.

Size and Type[edit]

Type changes to fey, and any subtypes remain in place, if applicable. Size does not change. Do not recalculate BAB, Saves, or skill points.

Hit Dice[edit]

Add 3 6-sided Hit Dice of fey to your over all character level. Fey have good Reflex and Will saves.

These racial HD count towards a character's total caster level.

Speed[edit]

Base land speed is 30 feet. Any other movement modes are added/stay, either by the base creature or the fey lineage (ie. swim, fly, burrow...).

Armor Class[edit]

The fey touched creature has the natural armor of the base creature or the fey lineage (which ever is higher, they do not stack).

Attack[edit]

Base attack bonus equal to 1/2 total Hit Dice (as wizard).

Special Attacks[edit]

All special attacks from the base creature stay and a choice of one of the special attacks that the fey lineage has can be added, except spells or spell-like abilities.

See monster manual entries for nymph, glaistig or sirine for choices.

Nymph: Monster Manual 1 page 197
Sirine: Monster Manual 2 page 185
Glaistig: Monster Manual 3 page 60

Special Qualities[edit]

Mind-Affecting Affects (Ex): A fey touched get +2 to their saving throw vs any spell that is mind-affecting.

All special qualities from the base creature stay and a choice of one of the special qualities that the fey lineage has can be added. see monster manual entries for nymph, glaistig or sirine for choices.

Nymph: Monster Manual 1 page 197
Sirine: Monster Manual 2 page 185
Glaistig: Monster Manual 3 page 60

Abilities[edit]

Regardless of ancestry any fey touched creature will have the following adjustments: +4 to either Int, Wis or Cha, a –2 penalty to one physical ability score and a –2 penalty to one other mental ability score.

Skills[edit]

Add any class skills of the fey to your class skills. Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.

Feats[edit]

Add 2 Feats from the 3 racial HD gained from this template.

Environment[edit]

-

Organization[edit]

-

Challenge Rating[edit]

+4 or +2

Depending on having a level adjustment or not.

Treasure[edit]

Standard


Advancement[edit]

By HD or character class.

Level Adjustment[edit]

+1 or +0

In order to have no level adjustment with this template applied, only 1 special attack or 1 special quality can be added.



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AuthorTimplate +
CR4 + and 2 +
Identifier3.5e Template +
Level Adjustment1 + and 0 +
Rated ByGanteka Future +
RatingRating Pending +
SummaryThis template is a means for PC's to play a fey creature without the really high level adjustments. +
TitleFey Touched +