Difference between revisions of "Aeroversatile (3.5e Equipment)"
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'''Requirements''':The creator of an aeroversatile item must have at least 3 ranks in Craft. | '''Requirements''':The creator of an aeroversatile item must have at least 3 ranks in Craft. | ||
− | '''Price''': | + | '''Price''': 350 gp for melee, 100 gp for ranged |
'''Special''': Making an aneroversatile weapon does not require magic, the way it is made and works is not magic, it is simply the way it is built naturally. | '''Special''': Making an aneroversatile weapon does not require magic, the way it is made and works is not magic, it is simply the way it is built naturally. | ||
Revision as of 19:17, 29 January 2018
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==Aeroversatile Aeroversatile are good for both melee or ranged An Aeroversatile item is a weapon which has been altered so it can be equally useful in melee or ranged. This template can only be applied to certain weapons. The following weapons can be made aeroversatile: all spears, trident, clubs, javelin, throwing axes, throwing knives and daggers, lance, sai, bolas. When a weapon is aeroversatile it gains an additional range of 15 feet when thrown and an additional range increment of 15 . Users also do not take penalties if using it in melee or suffer a reduced critical multiplier.
Requirements:The creator of an aeroversatile item must have at least 3 ranks in Craft.
Price: 350 gp for melee, 100 gp for ranged
Special: Making an aneroversatile weapon does not require magic, the way it is made and works is not magic, it is simply the way it is built naturally.
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