Difference between revisions of "Eyepatch, Blackened (3.5e Equipment)"

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(Created page with "{{author |author_name=Eiji-kun |date_created=1-26-18 |status=Complete |editing=Mechanical changes hidden behind the eyepatch. }} <onlyinclude> == Blackened Eyepatch == Summa...")
 
(Blackened Eyepatch)
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[[Summary::An eyepatch can be used to cover a missing eye, or used to protect a working eye from bright light and keeping it ready for darkened zones. | ]]
 
[[Summary::An eyepatch can be used to cover a missing eye, or used to protect a working eye from bright light and keeping it ready for darkened zones. | ]]
  
The blackened eyepatch takes up the face slot and is worn over one eye.  If you are afflicted with a light based effect that [[SRD:Dazzled|dazzles]] or [[SRD:Blindness|blinds]], you can switch the patch to use your good eye, ignoring dazzling and reducing blindness to merely having a 20% miss chance due to concealment for the duration of the effect.
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The blackened eyepatch takes up the face slot and is worn over one eye.  If you are afflicted with a light based effect that [[SRD:Dazzled|dazzles]] or [[SRD:Blind|blinds]], you can switch the patch to use your good eye, ignoring dazzling and reducing blindness to merely having a 20% miss chance due to concealment for the duration of the effect.
  
 
Alternatively if you keep one eye covered for at least 10 minutes and then reveal it, you gain low-light vision for 1 minute.  You must cover your eye again for the effect to come back into play.
 
Alternatively if you keep one eye covered for at least 10 minutes and then reveal it, you gain low-light vision for 1 minute.  You must cover your eye again for the effect to come back into play.
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If you don't have it already, you suffer from the [[One-Eye (3.5e Flaw)|One-Eye]] flaw while wearing the eyepatch.
  
 
[[SRD:Craft Skill|Craft]] (Craft Taxidermy) DC [[Craft DC::15]]. Market Price [[Cost::50 gp]].
 
[[SRD:Craft Skill|Craft]] (Craft Taxidermy) DC [[Craft DC::15]]. Market Price [[Cost::50 gp]].

Revision as of 02:53, 27 January 2018

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 1-26-18
Status: Complete
Editing: Mechanical changes hidden behind the eyepatch.
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Blackened Eyepatch

The blackened eyepatch takes up the face slot and is worn over one eye. If you are afflicted with a light based effect that dazzles or blinds, you can switch the patch to use your good eye, ignoring dazzling and reducing blindness to merely having a 20% miss chance due to concealment for the duration of the effect.

Alternatively if you keep one eye covered for at least 10 minutes and then reveal it, you gain low-light vision for 1 minute. You must cover your eye again for the effect to come back into play.

If you don't have it already, you suffer from the One-Eye flaw while wearing the eyepatch.

Craft (Craft Taxidermy) DC 15. Market Price 50 gp.



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
Cost50 gp +
Craft DC15 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryAn eyepatch can be used to cover a missing eye, or used to protect a working eye from bright light and keeping it ready for darkened zones. +
TitleEyepatch, Blackened +