Difference between revisions of "Desolate (3.5e Spell)"

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|date_created=May 09, 2013
 
|date_created=May 09, 2013
 
|status=Complete
 
|status=Complete
|balance=Moderate
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|balance=High
 
}}
 
}}
  
 
<onlyinclude>{{3.5e Spell
 
<onlyinclude>{{3.5e Spell
 
|name=Desolate
 
|name=Desolate
|school=Evocation, Necromancy
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|school=Evocation
|desc=Darkness, Force
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|desc=Fear, Mind-Affecting
|lvl= Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4, [[SRD:Death Domain|Death]] 4, [[SRD:Evil Domain|Evil]] 4, [[SRD:Madness Domain|Madness]] 4, [[SRD:Repose Domain|Repose]] 4, [[SRD:War Domain|War]] 4
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|lvl= Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4
|comp=V, S
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|comp=V, S, DF
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]
| range=Touch
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| range=Touch; 30ft.
 
| tsea=t  
 
| tsea=t  
 
| subj=Weapon touched
 
| subj=Weapon touched
| dur=4 min./level
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| dur=1 min./level
| save=[[SRD:Saving Throw|Will]] negates (harmless, object)
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| save=[[SRD:Saving Throw|Will]] negates (harmless, object); [[SRD:Saving Throw|Will]] partial, see text
| sr=Yes (harmless, object)
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| sr=Yes (harmless, object); Yes, see text
 
}}
 
}}
  
''your weapon gains an evil sheen as it eats away at the light, starving for a lone victim.''
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''Your weapon gains a dark sheen as if starving for a lone victim.''
  
if your target has no allies within 30 feet, your attack gives a weapon +1 per caster level (max 15) enhancement bonus on damage rolls.
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If there are no creatures with an Int score greater than 2 within 30 feet of your attack target that are '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|Fanatic]]', '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|helpful]]' or '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|friendly]]' towards them within sight, The weapon deals (1/2 caster level)d6 vile damage. Additionally anything hit needs to make a [[SRD:Saving Throw|Will]] save vs [[SRD:Frightened|Frightened]], If [[SRD:Saving Throw|Will]] is successful then the subject is [[SRD:Shaken|Shaken]] (No save; see below)<br/>
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 +
When there is a creature in sight within 30 feet; damage is halved (rounded up) and no will save is needed.
 +
*If [[SRD:Frightened|Frightened]] each round subject must to make a [[SRD:Saving Throw|Will]] save vs [[SRD:Frightened|Frightened]] to reduce to being [[SRD:Shaken|Shaken]]
 +
*If [[SRD:Shaken|Shaken]] subjects need to make a [[SRD:Saving Throw|Will]] save vs [[SRD:Shaken|Shaken]] to negate at the end of each turn
 +
 
 +
The weapon affected seems to absorb light as it turns pitch black.<br/>
  
 
''Material Component:'' a shard of darkened glass.
 
''Material Component:'' a shard of darkened glass.
 
{{Copyright Disclaimer}}
 
  
 
</onlyinclude>
 
</onlyinclude>
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{{3.5e Assassin Spells Breadcrumb}}<br/>
 
{{3.5e Assassin Spells Breadcrumb}}<br/>
 
{{3.5e Bard Spells Breadcrumb}}<br/>
 
{{3.5e Bard Spells Breadcrumb}}<br/>
{{3.5e Blackgaurd Spells Breadcrumb}}<br/>
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{{3.5e Blackguard Spells Breadcrumb}}<br/>
 
{{3.5e Cleric Spells Breadcrumb}}<br/>
 
{{3.5e Cleric Spells Breadcrumb}}<br/>
 
{{3.5e Druid Spells Breadcrumb}}<br/>
 
{{3.5e Druid Spells Breadcrumb}}<br/>
 
{{3.5e Ranger Spells Breadcrumb}}<br/>
 
{{3.5e Ranger Spells Breadcrumb}}<br/>
{{3.5e Death Domain Spells Breadcrumb}}<br/>
 
{{3.5e Evil Domain Spells Breadcrumb}}<br/>
 
{{3.5e Madness Domain Spells Breadcrumb}}<br/>
 
{{3.5e Repose Domain Spells Breadcrumb}}<br/>
 
{{3.5e War Domain Spells Breadcrumb}}<br/>
 
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 +
{{Copyright Disclaimer}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:DotA]]
 
[[Category:DotA]]

Latest revision as of 00:29, 21 May 2017


Homebrew.png
Author: Snafusam (talk)
Date Created: May 09, 2013
Status: Complete
Editing: Clarity edits only please
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Desolate
Evocation [Fear, Mind-Affecting]
Level: Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4
Components: V, S, DF
Casting time: 1 standard action
Range: Touch; 30ft.
Target: Weapon touched
Duration: 1 min./level
Saving Throw: Will negates (harmless, object); Will partial, see text
Spell Resistance: Yes (harmless, object); Yes, see text

Your weapon gains a dark sheen as if starving for a lone victim.

If there are no creatures with an Int score greater than 2 within 30 feet of your attack target that are 'Fanatic', 'helpful' or 'friendly' towards them within sight, The weapon deals (1/2 caster level)d6 vile damage. Additionally anything hit needs to make a Will save vs Frightened, If Will is successful then the subject is Shaken (No save; see below)

When there is a creature in sight within 30 feet; damage is halved (rounded up) and no will save is needed.

The weapon affected seems to absorb light as it turns pitch black.

Material Component: a shard of darkened glass.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsAssassin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBlackguard
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Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
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Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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Facts about "Desolate (3.5e Spell)"
Article BalanceHigh +
AuthorSnafusam +
ComponentV +, S + and DF +
DescriptorFear + and Mind-Affecting +
Identifier3.5e Spell +
LevelAssassin 4 +, Bard 4 +, Blackguard 4 +, Cleric 4 +, Druid 4 +, Ranger 4 + and Sorcerer/Wizard 4 +
RangeOther +
Rated ByBrainduster + and Ghostwheel +
RatingRating Pending +
SchoolEvocation +
TitleDesolate +