Difference between revisions of "Cala'diel (5e Campaign Setting)/Stats/lvl3Ranger"
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{{5e Monster | {{5e Monster | ||
| − | |name=Level 3 | + | |name=Level 3 Ranger Class NPC |
|size=Medium | |size=Medium | ||
|type=Humanoid | |type=Humanoid | ||
| Line 6: | Line 6: | ||
|align=Neutral | |align=Neutral | ||
|ac=14 | |ac=14 | ||
| − | |acfluff= | + | |acfluff=Leather 11+ Dex mod |
| − | |hp= | + | |hp=18 |
|saves= DEX, INT | |saves= DEX, INT | ||
| − | |hd=( | + | |hd=(2d10)+13 |
|speed=30 ft. | |speed=30 ft. | ||
| − | |str= | + | |str=12 |
| − | |dex= | + | |dex=16 |
| − | |con= | + | |con=11 |
| − | |int= | + | |int=11 |
| − | |wis= | + | |wis=10 |
| − | |cha= | + | |cha=11 |
|conditionimmunity= | |conditionimmunity= | ||
|senses= | |senses= | ||
| − | |perception= | + | |perception=12 |
| − | |languages=Common | + | |languages=Common |
|cr= | |cr= | ||
|xp= | |xp= | ||
|qualities= | |qualities= | ||
| − | {{5e AbilName| | + | {{5e AbilName|Favored Enemy}} Humanoid (Undead + Human). Advantage on Survival checks to track. |
| − | {{5e AbilName| | + | {{5e AbilName|Natural Explorer}} [[SRD5:Ranger#Natural_Explorer|Natural Explorer]] Favored Terrain: Artic |
| − | {{5e AbilName| | + | {{5e AbilName|Fighting Style: Archery}} You gain a +2 bonus to attack rolls you make with ranged weapons. |
| − | {{5e AbilName| | + | {{5e AbilName|Ranger Archetype: Hunter}} (Hunter's Prey:Horde Breaker.) Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon. |
|actions= | |actions= | ||
| − | {{5e AbilName|Rapier}} + | + | {{5e AbilName|Rapier}} +5, finesse. Hit: 6 (1d6 + 3) piercing damage. |
| − | {{5e AbilName| | + | {{5e AbilName|Longbow}} +5, range (150/600). Hit: 7 (1d8 + 3) piercing damage. |
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}} | }} | ||
== Equipment == | == Equipment == | ||
| − | They carry a rapier | + | They carry a rapier, a longbow, quiver with 17 arrows, wear leather, have commoner's clothes, and 4 gold. |
Latest revision as of 22:15, 18 May 2017
| Level 3 Ranger Class NPC | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Humans), Neutral | ||||||||||||
| Armor Class: 14 (leather 11+ dex mod) | ||||||||||||
| Hit Points: 18 ((2d10)+13) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: DEX, INT | ||||||||||||
| Senses: passive Perception 12 | ||||||||||||
| Languages: Common | ||||||||||||
| Challenge: ( xp)Proficiency Bonus (PB): | ||||||||||||
| Favored Enemy. Humanoid (Undead + Human). Advantage on Survival checks to track.
Natural Explorer. Natural Explorer Favored Terrain: Artic Fighting Style: Archery. You gain a +2 bonus to attack rolls you make with ranged weapons. Ranger Archetype: Hunter. (Hunter's Prey:Horde Breaker.) Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon. ActionsRapier. +5, finesse. Hit: 6 (1d6 + 3) piercing damage. Longbow. +5, range (150/600). Hit: 7 (1d8 + 3) piercing damage. |
Equipment[edit]
They carry a rapier, a longbow, quiver with 17 arrows, wear leather, have commoner's clothes, and 4 gold.
